PropertyValue
rdfs:label
  • Role playing games
  • Role Playing Games
rdfs:comment
  • A role-playing game, as used in language teaching, is a game in which the participants assume the roles of fictional characters and collaboratively create or follow stories. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a formal system of rules and guidelines. Within the rules, players can improvise freely; their choices shape the direction and outcome of the games. This article is a . You can help My English Wiki by expanding it.
  • There are many role-playing games or RPGs that are played in Second Life. A role-playing game (often roleplaying game) is a type of game in where participants assume roles of fictional characters and collaboratively create or follow stories. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a formal system of rules and guidelines. Within the rules, players can improvise freely; their choices shape the direction and outcome of the games.
dcterms:subject
dbkwik:secondlife/property/wikiPageUsesTemplate
dbkwik:elt/property/wikiPageUsesTemplate
abstract
  • A role-playing game, as used in language teaching, is a game in which the participants assume the roles of fictional characters and collaboratively create or follow stories. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a formal system of rules and guidelines. Within the rules, players can improvise freely; their choices shape the direction and outcome of the games. This article is a . You can help My English Wiki by expanding it.
  • There are many role-playing games or RPGs that are played in Second Life. A role-playing game (often roleplaying game) is a type of game in where participants assume roles of fictional characters and collaboratively create or follow stories. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a formal system of rules and guidelines. Within the rules, players can improvise freely; their choices shape the direction and outcome of the games. Video games incorporating settings and game mechanics found in roleplaying games are referred to as computer role-playing games, or CRPGs. Due to the popularity of CRPGs, the terms "role-playing game" and "RPG" have both to some degree been co-opted by the video gaming industry; as a result, traditional non-digital pastimes of this sort are increasingly being referred to as "pen and paper" or "tabletop" role-playing games, though neither pen and paper nor a table are strictly necessary. Obviously since Second Life is a computer based virtual or artificial world a computer is involved, though non-digital games can be played "in-world" using Second Life as a means for the players to meet in a common space.