PropertyValue
rdfs:label
  • Flying Abomination (Dread Codex Monster)
rdfs:comment
  • These monsters are created by the spell of the same name. Parts from a Small creature make Tiny abominations, parts from a Medium or Large creature can make a Tiny or Small abomination, and parts from a Huge or larger creature can make a Medium-size abomination. Like all undead, flying abominations have no place in the natural order of the world. A spellcaster creates these skeletal body parts to have as "handy" servants and to act as guardians of low priority treasures or places.
dcterms:subject
full at
  • Slam +1 melee
  • Slam +2 melee
Will
  • +2
  • +3
Fort
  • +0
DEX
  • 10
  • 12
  • 14
init
  • +0
  • +1
  • +2
str
  • 8
  • 10
  • 12
touch
  • 10
  • 12
  • 14
CHA
  • 10
Grapple
  • -9
  • -3
  • +2
BAB
  • +0
  • +1
Monster
  • Flying Abomination, Medium
  • Flying Abomination, Small
  • Flying Abomination, Tiny
sq
env
  • Any
Wis
  • 10
dbkwik:dungeons/property/wikiPageUsesTemplate
treas
  • None
Speed
  • Fly 30 feet
org
  • Pack
Type
  • Undead
Align
  • Always neutral
con
flat
  • 12
  • 13
  • 14
at
  • Slam +1 melee
  • Slam +2 melee
Reach
  • 0
  • 5
cr
  • 1
  • 2
HD
  • 1
  • 2
  • 3
AC
  • 12
  • 14
  • 16
Space
  • 2
  • 5
int
HP
  • 6
  • 13
  • 19
SA
  • As Original Creature
ref
  • +1
  • +2
Size
  • Medium
  • Small
  • Tiny
abstract
  • These monsters are created by the spell of the same name. Parts from a Small creature make Tiny abominations, parts from a Medium or Large creature can make a Tiny or Small abomination, and parts from a Huge or larger creature can make a Medium-size abomination. Like all undead, flying abominations have no place in the natural order of the world. A spellcaster creates these skeletal body parts to have as "handy" servants and to act as guardians of low priority treasures or places.