PropertyValue
rdfs:label
  • Bonus experience
  • Bonus Experience
rdfs:comment
  • While training, experience gains are displayed as the total experience gained followed by the portion that was bonus experience shown in parentheses. E.g. if 1,000 total experience was gained and 300 of that was bonus experience, the pop-up would display +1,000 (300 bonus experience). Bonus experience underwent a large overhaul with the Treevolution update where a large number of items became almost completely cosmetic and the bonus experience from wearing them became transferable to just training. The maximum amount of bonus experience a player can stockpile in one skill is 100,000,000.
  • In the base, acquired BEXP can be used in the place of regular combat EXP to help along the growth of a character. In Path of Radiance, units that receive BEXP level up like normal. However, in Radiant Dawn, units receive exactly three stat increases every time they level up via BEXP.
  • Bonus experience is a mechanic which grants members (and free players during bonus XP weekends as of November 2014) double experience when training a skill. It may be earned through various methods, even by free players. However, free players must become members to be able to use the bonus that they have earned. Recently, free players have been able to use bonus experience during Bonus XP weekends. The remaining amount of bonus experience may be seen by hovering over a skill; it is displayed in green. This amount is the bonus experience, not total experience; e.g., if players have 10,000 bonus experience remaining, they would have 0 after 20,000 total experience gained — 10,000 experience plus 10,000 bonus. While training, experience gains are displayed with the total experience gained fol
dcterms:subject
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:fireemblem/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
abstract
  • While training, experience gains are displayed as the total experience gained followed by the portion that was bonus experience shown in parentheses. E.g. if 1,000 total experience was gained and 300 of that was bonus experience, the pop-up would display +1,000 (300 bonus experience). Bonus experience underwent a large overhaul with the Treevolution update where a large number of items became almost completely cosmetic and the bonus experience from wearing them became transferable to just training. The maximum amount of bonus experience a player can stockpile in one skill is 100,000,000.
  • Bonus experience is a mechanic which grants members (and free players during bonus XP weekends as of November 2014) double experience when training a skill. It may be earned through various methods, even by free players. However, free players must become members to be able to use the bonus that they have earned. Recently, free players have been able to use bonus experience during Bonus XP weekends. The remaining amount of bonus experience may be seen by hovering over a skill; it is displayed in green. This amount is the bonus experience, not total experience; e.g., if players have 10,000 bonus experience remaining, they would have 0 after 20,000 total experience gained — 10,000 experience plus 10,000 bonus. While training, experience gains are displayed with the total experience gained followed by the bonus experience fraction of it in parentheses; e.g. if 1,000 total experience was gained and 300 of that was bonus experience, the popup would display +1,000 (300 bonus experience). Bonus experience underwent a large overhaul with the Treevolution update where a large number of items became almost completely cosmetic and the bonus experience from wearing them became transferable to just training. The maximum amount of bonus experience one can stockpile in one skill is 100,000,000; after which it doesn't continue keeping track.
  • In the base, acquired BEXP can be used in the place of regular combat EXP to help along the growth of a character. In Path of Radiance, units that receive BEXP level up like normal. However, in Radiant Dawn, units receive exactly three stat increases every time they level up via BEXP.