PropertyValue
rdf:type
rdfs:label
  • Orchard
  • Orchard
rdfs:comment
  • The Orchard is a large forest of trees that serves as one of the main locations in Season Two.
  • An orchard is an intentional planting of trees or shrubs which are maintained for food production. Most orchards contain fruit or nut producing trees and are usually planted for commercial production. On the Kelvan colony in the Milky Way Galaxy, Rojan grew a large Kaferian apple tree orchard. In the late 26th century, Prefect Tamar's ship crash-landed in the orchard after encountering the negative energy field of the galactic barrier. (TOS - Strange New Worlds 9 short story: "Gone Native")
  • The Orchard is a building in FarmVille.
  • The Orchard is a biome added by the Biomes O' Plenty mod. It can be commonly recognized by its apple trees and bright colors.
  • An orchard is a natural resource in which fruit is picked.
  • Orchard is one, if not the busiest place in Singapore. Most large shopping malls are there where luxury brands like Louis Vuitton, Channel, Gucci and alot more can be bought.
  • orchard is a website created in 2009. It's like a hybrid of reddit and 4chan- pretty much absolute freedom, but accounts are still required. Its subcommunities (or trees) are split up by category-e.g: Nintendo Switch is located at tree-vns (Video games, Nintendo, Switch)
  • Most temperate-zone orchards are laid out in a regular grid, with a grazed or mown grass or bare soil base that makes maintenance and fruit gathering easy. Orchards are often concentrated near bodies of water, where climactic extremes are moderated and blossom time is retarded until frost danger is past. The forest garden is a food production system that is closely related to the orchard. A move towards more ecologically-friendly coffee production has led to forest-garden production of coffee. Brazil Nuts and Rubber are being produced in such a method in some areas.
  • The gathering proceeds in an orchard covered by a grid of 300 boxes. Two characteristics play in the output: intelligence and strength. The productivity of a box is a random variable, and changes every day (the chart is re-initialized every day). It is calculated according to the algorithms which are described to you below: The outputs of one day of gathering are calculated in percentages, 100% correspondent with the gathering of a fruit. Thus, a box can have an output of 163% for example, that means that the gatherer will have gained at the end of the day 1 fruit and 63% of a second fruit. If the remainder does not make a whole fruit, one can store it and the next time that the player will gather fruits, the remainder will be added to the percentage of the gathering of the day. The boxes
  • Orchard is the first chapter of the Dam It campaign. The Survivors start off in the back of the C-130 Airplane that they boarded at the end of Dead Air. The Survivors must fight through four areas: the civilian airfield's base installations; a misty apple orchard; an elevated stretch of railroad and a shallow muddy river; and an open meadow which is subject to a never-ending spawn of Infected. The safe room is upstairs in a farmhouse located on the far side of the meadow.
owl:sameAs
dcterms:subject
emerald
  • Yes
sizeY
  • 4
Stad
  • Denver
xp gain type
  • home
Classe
  • Biomes O' Plenty
Row 1 info
  • Next to the battlefield
biomename
  • Orchard
Next number
  • 2
realism
  • Realistic
Row 2 info
biomeID
  • 219
Row 1 title
  • Location
sell curr type
  • coin
sell curr amt
  • 6000
Row 2 title
  • First Appearance
grow time
  • 48
sizeX
  • 5
xp gain amt
  • 0
first available
  • 20101105
This number
  • 1
Grootte
  • 35
VF
level req amt
  • 1
Next Chapter
  • Campground
level req type
  • Player
straatnaam
  • Orchard
dbkwik:farmville/property/wikiPageUsesTemplate
dbkwik:memory-beta/property/wikiPageUsesTemplate
dbkwik:nl.trams/property/wikiPageUsesTemplate
dbkwik:stupidmariobros/property/wikiPageUsesTemplate
dbkwik:left4dead/property/wikiPageUsesTemplate
Box Title
  • Orchard
Logo
  • Denver.png
NE
Villages
  • No
VE
VR
dbkwik:permaculture/property/wikiPageUsesTemplate
precipitation
  • Rain
NR
Capacity
  • 20
Nf
dbkwik:biomesoplenty/property/wikiPageUsesTemplate
Campaign
  • Dam It
Heat
  • Normal-Hot
Source
abstract
  • The gathering proceeds in an orchard covered by a grid of 300 boxes. Two characteristics play in the output: intelligence and strength. The productivity of a box is a random variable, and changes every day (the chart is re-initialized every day). It is calculated according to the algorithms which are described to you below: The outputs of one day of gathering are calculated in percentages, 100% correspondent with the gathering of a fruit. Thus, a box can have an output of 163% for example, that means that the gatherer will have gained at the end of the day 1 fruit and 63% of a second fruit. If the remainder does not make a whole fruit, one can store it and the next time that the player will gather fruits, the remainder will be added to the percentage of the gathering of the day. The boxes are classified according to various colours, by order ascending of productivity: gray, purple red, green and yellow pale. Then the same boxes of the same colour can have different outputs, which oscillate between a best performance and a minimum output dependent on the colour of the box. According to his strength, a character can choose a box a certain colour: between 0 and 4 Points of Strength, he can go only on the gray boxes, between 5 and 9 Points of Strength, he can go on the violet boxes, between 10 and 14 Points of Strength, on the red boxes, between 15 and 19 Points of Strength, on the green boxes and finally starting from 20 Points of Strength, on the pale yellows. However, he needs to buy a small ladder to reach the red boxes, and a large ladder for the green and yellow boxes. According to his intelligence, a player can test various boxes, by moving from one to the other: if he has between 0 and 2 Points of Intelligence, he can test 2 boxes, 3 boxes if he has between 3 and 5 Points of Intelligence, 4 boxes between 6 and 8 Points of Intelligence, and so on. Finally, only one player can occupy a box: if the box is already taken, the player must select some another, in effect, is not taken into account. The output according to the boxes, in short, are calculated as follows: the minimum output (Round Min, in %) and the best performance (Round Max, in %) of a box will be of:
  • The Orchard is a large forest of trees that serves as one of the main locations in Season Two.
  • An orchard is an intentional planting of trees or shrubs which are maintained for food production. Most orchards contain fruit or nut producing trees and are usually planted for commercial production. On the Kelvan colony in the Milky Way Galaxy, Rojan grew a large Kaferian apple tree orchard. In the late 26th century, Prefect Tamar's ship crash-landed in the orchard after encountering the negative energy field of the galactic barrier. (TOS - Strange New Worlds 9 short story: "Gone Native")
  • The Orchard is a building in FarmVille.
  • Most temperate-zone orchards are laid out in a regular grid, with a grazed or mown grass or bare soil base that makes maintenance and fruit gathering easy. Orchards are often concentrated near bodies of water, where climactic extremes are moderated and blossom time is retarded until frost danger is past. The forest garden is a food production system that is closely related to the orchard. A move towards more ecologically-friendly coffee production has led to forest-garden production of coffee. Brazil Nuts and Rubber are being produced in such a method in some areas. Often mixed orchard are planted. In Europe Quince is sometiems planted along with apples.
  • The Orchard is a biome added by the Biomes O' Plenty mod. It can be commonly recognized by its apple trees and bright colors.
  • An orchard is a natural resource in which fruit is picked.
  • Orchard is one, if not the busiest place in Singapore. Most large shopping malls are there where luxury brands like Louis Vuitton, Channel, Gucci and alot more can be bought.
  • Orchard is the first chapter of the Dam It campaign. The Survivors start off in the back of the C-130 Airplane that they boarded at the end of Dead Air. The Survivors must fight through four areas: the civilian airfield's base installations; a misty apple orchard; an elevated stretch of railroad and a shallow muddy river; and an open meadow which is subject to a never-ending spawn of Infected. The safe room is upstairs in a farmhouse located on the far side of the meadow. The Airfield: This features a close-set environment of 'gray box' airplane hangers and exploding barrels. It is well supplied with weapons upgrades, grenades and pills. All species of Special Infected are likely to be encountered. The Orchard: A large walled enclosure with poor visibility on account of an obscuring blanket of mist, this area is located on a hillside which dips down to an apple packing shed and storage facility. The area is heavily populated with enemies and will generate at least one hurry-up horde which swarms over the walls to attack. A useful tactic is to hand-rail one of the walls and in this way avoid a 360-degree attack. The Railroad: Another gray-box area with many semi-complete artifacts, players follow an elevated stretch of railroad track to a shallow muddy river which they then wade across and climb a slope to the farmland beyond. Although numerous, enemies are generally dispersed on either side of the tracks and provide good sniping opportunities. The Meadow: An wide-open undulating field with a cluster of trees and rusting car in the center. The safe room is located upstairs in the farmhouse on the opposite side. Entering the field triggers a crescendo event involving never-ending streams of Infected attacking from multiple directions. The Survivors must sprint and fight across the meadow to safety. Infected will pursue their quarry right up to the safe room door.
  • orchard is a website created in 2009. It's like a hybrid of reddit and 4chan- pretty much absolute freedom, but accounts are still required. Its subcommunities (or trees) are split up by category-e.g: Nintendo Switch is located at tree-vns (Video games, Nintendo, Switch)
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