Property | Value |
rdfs:label | - Mega Interplanetary Ninja Assassin Claptrap
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Type Clarifier | |
Intro | - The is a monstrous boss encountered at the end of Claptrap's New Robot Revolution.
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dbkwik:borderlands/property/wikiPageUsesTemplate | |
Appearances | - *Claptrap's New Robot Revolution
*Claptastic Voyage
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Game | - Borderlands
- Borderlands: The Pre-Sequel
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Caption | |
Character Type | |
Group Affiliations | |
Type2 Clarifier | - Borderlands: The Pre-Sequel
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Quotes | - These are the subtitles, and the actual voice clips, where they differ, of the MINAC's lines.
;Attacking
*"It looks like you're writing a suicide note. Would you like help?"
**(Voice clip: "It looks like you're writing a suicide note. Would you like some help?")
*"I'll shoot your eye out!"
*"Resistance is futile. We will add your biological and technological distinctness to our own."
*"Not so easy when the target shoots back, is it?!"
**(Voice clip: "Not so easy when the target shoots back, now is it?!")
*"I will dance on your graves! Unce unce unce!"
**(Voice clip: "I will dance on your graves! Unce unce unce unce unce!")
*"Why don't you just surrender and join the collective? We have killer karaoke nights!"
*"How many bullets does it take to get to the squishy center of a fleshbag? Let's find out."
*"You can't fool the Children of the Robolution!"
;Running over a Vault Hunter
*"How do YOU like target practice? Huh? HUH?!"
**(Voice clip: "Oh yeah? Well how do YOU like target practice? Huh? HUH?!")
*"Another fleshbag falls to the Robolution!"
*"I got dibs on his socks!"
*"WOO! Sucks to be a fleshie!"
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Notes | - *The MINAC has a total of 10 Turret-Traps:
**3 Gatlings, on each side, concealed by doors.
**2 Gatlings, on the rear top.
**1 Gatling on the rear, concealed by a door.
**1 Missile on the front, just below the eye, also concealed by a door.
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Mission | - Operation Trap Claptrap Trap, Phase Four: Reboot
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Background | - The was designed by the Interplanetary Ninja Assassin Claptrap to be the ultimate instrument of war. The design also allowed for it to operate as a mobile base of operations from which to conduct the glorious robot revolution. Above all, it was made to be just plain big.
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Race | |
Involvement | - The features as the main boss to be fought at the end of the story, in the mission Operation Trap Claptrap Trap, Phase Four: Reboot. At this time is in fact under the control of the INAC who directs the MINAC from within.
In Borderlands: The Pre-Sequel, MINAC appears in Claptrap's memories during the Claptastic Voyage DLC. In the mission Rose Tinting, it asks the Vault Hunters to help make it a happy memory so that Claptrap will no longer repress it.
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is Given of | |