PropertyValue
rdfs:label
  • Mega Interplanetary Ninja Assassin Claptrap
Type Clarifier
  • boss, Borderlands
Intro
  • The is a monstrous boss encountered at the end of Claptrap's New Robot Revolution.
dbkwik:borderlands/property/wikiPageUsesTemplate
Appearances
  • *Claptrap's New Robot Revolution *Claptastic Voyage
Game
  • Borderlands
  • Borderlands: The Pre-Sequel
Caption
  • It's... Mega...
Character Type
  • Enemy
  • NPC
Group Affiliations
Type2 Clarifier
  • Borderlands: The Pre-Sequel
Quotes
  • These are the subtitles, and the actual voice clips, where they differ, of the MINAC's lines. ;Attacking *"It looks like you're writing a suicide note. Would you like help?" **(Voice clip: "It looks like you're writing a suicide note. Would you like some help?") *"I'll shoot your eye out!" *"Resistance is futile. We will add your biological and technological distinctness to our own." *"Not so easy when the target shoots back, is it?!" **(Voice clip: "Not so easy when the target shoots back, now is it?!") *"I will dance on your graves! Unce unce unce!" **(Voice clip: "I will dance on your graves! Unce unce unce unce unce!") *"Why don't you just surrender and join the collective? We have killer karaoke nights!" *"How many bullets does it take to get to the squishy center of a fleshbag? Let's find out." *"You can't fool the Children of the Robolution!" ;Running over a Vault Hunter *"How do YOU like target practice? Huh? HUH?!" **(Voice clip: "Oh yeah? Well how do YOU like target practice? Huh? HUH?!") *"Another fleshbag falls to the Robolution!" *"I got dibs on his socks!" *"WOO! Sucks to be a fleshie!"
Notes
  • *The MINAC has a total of 10 Turret-Traps: **3 Gatlings, on each side, concealed by doors. **2 Gatlings, on the rear top. **1 Gatling on the rear, concealed by a door. **1 Missile on the front, just below the eye, also concealed by a door.
Mission
  • Operation Trap Claptrap Trap, Phase Four: Reboot
Background
  • The was designed by the Interplanetary Ninja Assassin Claptrap to be the ultimate instrument of war. The design also allowed for it to operate as a mobile base of operations from which to conduct the glorious robot revolution. Above all, it was made to be just plain big.
Race
  • Robots
Involvement
  • The features as the main boss to be fought at the end of the story, in the mission Operation Trap Claptrap Trap, Phase Four: Reboot. At this time is in fact under the control of the INAC who directs the MINAC from within. In Borderlands: The Pre-Sequel, MINAC appears in Claptrap's memories during the Claptastic Voyage DLC. In the mission Rose Tinting, it asks the Vault Hunters to help make it a happy memory so that Claptrap will no longer repress it.
is Given of