PropertyValue
rdf:type
rdfs:label
  • Healing Spring
rdfs:comment
  • The Healing Spring is a building available from the Market. Cost: 600 Image:Coin20px.pngSells for: 90 Image:Coin20px.pngExperience: 6 Image:Exp20px.pngAvailable at: Level 15
  • Full: For 10 seconds, adjacent allies are healed for 15...51 every 2 seconds. While activating this skill you are easily interrupted. Concise: (10 seconds.) Affect adjacent allies. Heals for 15...51 every 2 seconds. Easily interrupted. __TOC__
  • Healing Spring is a Classical Age god power in Age of Mythology, available to Forseti. It creates a healing spring which heals any idle friendly units within range at a rate of 2.5 HP/second. The spring is indestructible, but can be captured by the enemy if they surround it with their units.
  • A Healing Spring is a recurring location in the Dragon Quest series. It is a location typically found within a dungeon where the player's party may walk onto and fully restore their HP and MP. Healing springs typically do not revive deceased characters or cure status ailments. List of Dungeons with Healing Springs * Cave West of Noaniels (Dragon Quest III) * Mortamer's Castle (Dragon Quest VI) * Gittingham Palace (Dragon Quest IX)
Level
  • 15
dcterms:subject
CoinCost
  • 600
God
  • Forseti
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Power
  • Healing Spring
Age
  • Classical
exp
  • 6
Description
  • Creates a spring that heals nearby units
  • Heals dragons that have been exhausted in battle.
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CoinSell
  • 90
abstract
  • The Healing Spring is a building available from the Market. Cost: 600 Image:Coin20px.pngSells for: 90 Image:Coin20px.pngExperience: 6 Image:Exp20px.pngAvailable at: Level 15
  • Full: For 10 seconds, adjacent allies are healed for 15...51 every 2 seconds. While activating this skill you are easily interrupted. Concise: (10 seconds.) Affect adjacent allies. Heals for 15...51 every 2 seconds. Easily interrupted. __TOC__
  • Healing Spring is a Classical Age god power in Age of Mythology, available to Forseti. It creates a healing spring which heals any idle friendly units within range at a rate of 2.5 HP/second. The spring is indestructible, but can be captured by the enemy if they surround it with their units.
  • A Healing Spring is a recurring location in the Dragon Quest series. It is a location typically found within a dungeon where the player's party may walk onto and fully restore their HP and MP. Healing springs typically do not revive deceased characters or cure status ailments. List of Dungeons with Healing Springs * Cave West of Noaniels (Dragon Quest III) * Mortamer's Castle (Dragon Quest VI) * Gittingham Palace (Dragon Quest IX)