PropertyValue
rdfs:label
  • Smash ogre
rdfs:comment
  • The almost always (95%) attempt to move to one square away before attacking. Their attacks consist of melee attacks, which is always a hammer, throwing their ranged weapon if they aren't adjacent, which is always a rock (88%), or smash ground (12%), a melee attack that hits all adjacent enemies. Smash ogres are innately immune to fear.
Level
  • 50
dcterms:subject
bow
  • 36
Mana
  • 90
DEX
  • 51
Tactics
  • 58
Mag
  • 86
str
  • 150
CHA
  • 68
Resistances
  • True
Sprite
  • 788
Evasion
  • 63
Speed
  • 160
Per
  • 48
B
  • Standard Attack
Name
  • smash ogre
Portrait
  • 789
S
  • Smash Ground
rnerve
  • Little
rlightning
  • Little
rchaos
  • Little
rnether
  • Little
rfire
  • Little
rmagic
  • No Resist
rmind
  • Little
anatomy
  • 33
rdarkness
  • Little
rsound
  • Little
rpoison
  • Little
rcold
  • Little
dbkwik:elona/property/wikiPageUsesTemplate
con
  • 122
Move
  • 95
Faith
  • 36
Class
  • Warrior
Firearm
  • 36
Life
  • 110
LEA
  • 68
Race
  • Mazin
Shield
  • 61
AIroutine
  • 1
polearm
  • 61
scythe
  • 63
heavyarmor
  • 61
Reaction
  • hostile
pdist
  • 1
wil
  • 67
longsword
  • 65
lightarmor
  • 36
crossbow
  • 36
Stealth
  • 36
mediumarmor
  • 61
Meditation
  • 36
Axe
  • 65
Throwing
  • 36
shortsword
  • 61
Blunt
  • 65
martialarts
  • 58
schance
  • 12
stave
  • 36
Healing
  • 63
twohand
  • 40
controlmagic
  • 33
weightlifting
  • 38
abstract
  • The almost always (95%) attempt to move to one square away before attacking. Their attacks consist of melee attacks, which is always a hammer, throwing their ranged weapon if they aren't adjacent, which is always a rock (88%), or smash ground (12%), a melee attack that hits all adjacent enemies. Smash ogres are innately immune to fear.