PropertyValue
rdfs:label
  • Plasma streamer
rdfs:comment
  • In 2369, the USS Enterprise-D was sent to the Igo sector to investigate the loss of contact with the USS Yosemite, a science vessel sent to remotely observe the stream. The Enterprise discovered that quasi-energy microbes lived within the streamer's distortion field. (TNG: "Realm of Fear" )
  • In 2360, the USS Victory encountered a plasma streamer that fed directly into a black hole. Unfortunately, the Victory became trapped in the streamer and face imminent destruction. Thankfully, Lieutenant (j.g.) Susanna Leijten developed the idea of polarizing the ship's hull, which enabled them to escape. (ST video game: Starship Creator) In 2369, the USS Yosemite was dispatched to study a plasma streamer which was located in the Igo sector. When Starfleet lost contact with the Yosemite, they dispatched the USS Enterprise-D to investigate. (TNG episode: "Realm of Fear")
dcterms:subject
dbkwik:memory-alpha/property/wikiPageUsesTemplate
dbkwik:memory-beta/property/wikiPageUsesTemplate
abstract
  • In 2369, the USS Enterprise-D was sent to the Igo sector to investigate the loss of contact with the USS Yosemite, a science vessel sent to remotely observe the stream. The Enterprise discovered that quasi-energy microbes lived within the streamer's distortion field. (TNG: "Realm of Fear" )
  • In 2360, the USS Victory encountered a plasma streamer that fed directly into a black hole. Unfortunately, the Victory became trapped in the streamer and face imminent destruction. Thankfully, Lieutenant (j.g.) Susanna Leijten developed the idea of polarizing the ship's hull, which enabled them to escape. (ST video game: Starship Creator) In 2369, the USS Yosemite was dispatched to study a plasma streamer which was located in the Igo sector. When Starfleet lost contact with the Yosemite, they dispatched the USS Enterprise-D to investigate. (TNG episode: "Realm of Fear")