PropertyValue
rdf:type
rdfs:label
  • Mage/Abilities
rdfs:comment
  • __NOEDITSECTION__
dcterms:subject
Combos
  • Combo effect: When used after [[#Undermine
  • Combo effect: When used after having used Concentrate, 25% chance to confuse target for 20 seconds.
  • Combo effect: When used after having used Concentrate, Ability Power increased to 110.
  • Combo effect: When used after Skewered, Undermine, or [[#Empress Bind
  • Combo effect: When used after having used Concentrate, Ability Power increased to 120.
  • Combo effect: When used after Undermine, Blood Oath, Calamity, Ability Power 170. Damages 1 enemy with magic damage.
  • Added effect: Reduces the Unison gauge of the target by 5 and reduces the target's DEF and MDEF by 20% for 15 seconds.
  • Combo effect: When used after Concentrate, Ability Power increased to 110. Added effect: 10% of the damage inflicted is used to heal your HP.
Cooldown
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 15
  • 18
  • 20
  • 25
  • 35
  • 40
  • 60
dbkwik:unison-league/property/wikiPageUsesTemplate
dbkwik:unisonleague/property/wikiPageUsesTemplate
Name
  • Mystic
  • Absorption
  • Calamity
  • Omen
  • Meteor Strike
  • Blood Oath
  • Fanatic Soul
  • Inertial Force
  • Undermine
  • Mind Hack
  • Dispirit
  • Mystical Blood
  • Concentrate
  • Urgency
  • Halloween Spirit
  • Plagued Mist
  • Xmas Candle
  • Mystic Aura
  • Wizard Strike
  • Ether Eruption
  • Ether Exchange
  • Photon Strike
  • Ether Burst
  • Mind Trick
  • Photon Edge
  • Transfer Pain
  • Resorption
  • Sakura Winds
  • Star Burst
  • Cruel Illusion
  • Empress Bind
  • Ether Flare
  • Meteor Rain
  • Mystic Mastery
  • Photon Crush
  • Skewered
  • Weaken Resolve
Icon
  • Urgency
Mode
  • 2
Cost
  • 0
  • 5
  • 8
  • 10
  • 11
  • 12
  • 14
  • 15
  • 16
  • 18
  • 20
  • 25
Details
  • Added effect: Ability Power increases for every 5% HP you are missing. Heal for 5% of inflicted damage.
  • Removes buffs and debuffs from all allies and enemies.
  • Added effect: Heal for 10% of inflicted damage.
  • Ability Power 110. Damages 1 enemy 2 times with magic damage.
  • Added effect: Reduces the target's Unison gauge by 3.
  • Ability Power 140. Damages 1 enemy with magic damage.
  • Ability Power 180. Damages 1 enemy with a magic attack that uses MATK and MDEF stats.
  • Consumes 30% of your max HP and increases the critical damage of all allies by 20% for 50 seconds. Cannot be used when your HP is less than 30%.
  • Added effect: Increases MATK of your character by 10% for 20 seconds.
  • Added effect: Reduces target's MDEF by 10% for 30 seconds.
  • *Cannot critical hit.
  • Ability Power 90. Damages 1 enemy and its adjacent enemies with magic damage.
  • Consumes 30% of your maximum HP to recover 20 Ability Cost.
  • Ability Power 100. Damages 1 enemy and its adjacent enemies with magic damage. Added effect: 10% chance to confuse target for 20 seconds.
  • Increases the MATK of all allies by 10% for 60 seconds.
  • Ability Power 120. Damages 1 enemy with magic damage.
  • Ability Power 80. Damages 1 enemy and its adjacent enemies with magic damage.
  • Increases the MATK of 1 ally and its adjacent allies by 10% for 60 seconds.
  • Ability Power 80. Damages 1 enemy and its adjacent enemies with magic damage. Added effect: 10% chance to confuse target for 20 seconds.
  • Increases the effect of the next magic-attack Ability you use by 15%.
  • Reduces all enemies' resistance to status ailments by 10% for 60 seconds.
  • Ability Power 110. Damages 1 enemy with magic damage.
  • Added effect: Ability Power increases for every 5% HP you are missing.
  • Ability Power 110. Damages 1 enemy with magic damage 2 times.
  • [Mage-exclusive Ability] Increases your MATK by 20 for 40 seconds.
  • Ability Power 60. Damages 1 enemy and its adjacent enemies with magic damage. Chance to hit 2-5 times.
  • Increases the MATK of all allies by 20% for 60 seconds.
  • Ability Power 50. Damages 1 enemy with magic damage. Chance to hit 3-6 times.
  • Reduces all enemies' MDEF by 20% for 60 seconds.
  • Ability Power 160. Damages 1 enemy with magic damage.
  • Ability Power 70. Damages 1 enemy 5 times with magic damage. Chance to miss.
  • [Mage-exclusive Ability] Ability Power 80. Damages 1 enemy with magic damage.
  • [Mage-exclusive Ability] Ability Power 100. Damages 1 enemy with magic damage. Added effect: 50% chance to curse target for 30 seconds.
  • Reduces MDEF of all enemies by 20% for 60 seconds. Added effect: 50% chance to confuse target for 20 seconds.
  • [Mage-exclusive Ability] Ability Power 100. Damages 1 enemy with magic damage. Added effect: 20% of inflicted damage is used to heal your HP.
  • Ability Power 100. Damages 1 enemy and its adjacent, enemies with magic damage.
  • [Mage-exclusive Ability] Ability Power 70. Damages 1 enemy with magic damage.
  • Decreases the critical hit of all enemies by 20% for 50 seconds.
  • Ability Power 130. Damages 1 enemy with magic damage.
  • [Mage-exclusive Ability] Reduces Ability cooldown times for yourself by 20% for 20 seconds.
  • Ability Power 90. Damages 1 enemy and its adjacent enemies with magic damage. Added effect: 10% of the damage inflicted is used to heal your HP.
  • [Mage-exclusive Ability] Ability Power 120. Damages 1 enemy with magic damage.
  • Added effect: Reduces the Unison gauge of the target by 3 and reduces the target's DEF and MDEF by 10% for seconds.
Proficiency required
  • 20
  • 50
  • 60
  • 100
  • 120
  • 250
  • 300
  • 400
  • 1200
  • 1500
  • 1600
  • 2400
  • 3000
  • 6000
Ability From
  • * *
  • * * * *
  • Default
  • * 20x20px|link=Missions/Trophy Missions Trophy Missions
abstract
  • __NOEDITSECTION__