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  • Mortavalon
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  • The Death City (I/6) in the centre of the Manmarch, a place where many trade routes converge (DM4/0). Mortavalon nestles in a bowl of green pastures and cornfields. The entrance to the city is through a large triumphal arch in the grey walls dedicated to a victory won by the Empire Hunters, who follow the god Moraine, against the soldiers of Fate. At some time in the last 2000 years, however, the followers of Fate smashed the power of the men of Moraine (DM4/0).
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abstract
  • The Death City (I/6) in the centre of the Manmarch, a place where many trade routes converge (DM4/0). Mortavalon nestles in a bowl of green pastures and cornfields. The entrance to the city is through a large triumphal arch in the grey walls dedicated to a victory won by the Empire Hunters, who follow the god Moraine, against the soldiers of Fate. At some time in the last 2000 years, however, the followers of Fate smashed the power of the men of Moraine (DM4/0). The priesthood of Death here are strong (DM4/0); the largest temple in Mortavalon is dedicated to Death (I/283), indeed the army of Mortavalon is known as the Forces of Death (V/121). A cavalry regiment in the army of Mortavalon is called the Wings of Death. Elsewhere, Mortavalon is described as ‘…one of the cities of Death’ (DM4/0). The priests do not interfere in daily life as long as the odd disappearance is ignored; they practise child-sacrifice (I/283). The high priest of Death is called Kashu (DM4/0). The streets of Mortavalon are quiet (‘…the dead city’), but there is a rose garden and trees where a small monastery is dedicated to Kwon (I/169, III/186, III/348, III/377). The local grandmaster is named Bartok (I/221).