PropertyValue
rdfs:label
  • Marble Blast Gold
rdfs:comment
  • 1. Learning to Roll 2. Collect the Gems 3. Jump Training 4. Learn the Super Jump 5. Platform Training 6. Learn the Super Speed 7. Elevator 8. Air Movement 9. Gyrocopter 10. Time Trial 11. Super Bounce 12. Gravity Helix 13. Shock Absorber 14. There and Back Again 15. Marble Materials Lab 16. Bumper Training 17. Breezeway 18. Mine Field 19. Trapdoors! 20. Tornado Bowl 21. Pitfalls 22. Platform Party 23. Winding Road 24. Grand Finale
  • Marble Blast Gold (2003) is a Puzzle Game created by Garage Games. It shipped with several mid-2000s models of the iMac and iBook, but is also available on the PC. The game is a puzzle/adventure game in which the goal is to control a marble from a start pad to a finish pad in various levels. Some levels involve the gathering of a set number of gems and/or PowerUps to complete. An upgrade, Marble Blast Ultra (2006), has also been made. Every level has a "gold time", a usually-challenging time which can be beaten just for the sake of beating it. Some also have a qualify time, where you have to complete the level within a certain time limit to proceed.
owl:sameAs
dcterms:subject
dbkwik:all-the-tropes/property/wikiPageUsesTemplate
dbkwik:allthetropes/property/wikiPageUsesTemplate
dbkwik:marbleblast/property/wikiPageUsesTemplate
Text
  • Marble Blast Gold
Color
  • blue
abstract
  • 1. Learning to Roll 2. Collect the Gems 3. Jump Training 4. Learn the Super Jump 5. Platform Training 6. Learn the Super Speed 7. Elevator 8. Air Movement 9. Gyrocopter 10. Time Trial 11. Super Bounce 12. Gravity Helix 13. Shock Absorber 14. There and Back Again 15. Marble Materials Lab 16. Bumper Training 17. Breezeway 18. Mine Field 19. Trapdoors! 20. Tornado Bowl 21. Pitfalls 22. Platform Party 23. Winding Road 24. Grand Finale
  • Marble Blast Gold (2003) is a Puzzle Game created by Garage Games. It shipped with several mid-2000s models of the iMac and iBook, but is also available on the PC. The game is a puzzle/adventure game in which the goal is to control a marble from a start pad to a finish pad in various levels. Some levels involve the gathering of a set number of gems and/or PowerUps to complete. An upgrade, Marble Blast Ultra (2006), has also been made. Every level has a "gold time", a usually-challenging time which can be beaten just for the sake of beating it. Some also have a qualify time, where you have to complete the level within a certain time limit to proceed.