PropertyValue
rdfs:label
  • Natural history quiz
rdfs:comment
  • The natural history quiz is the basement section of the Varrock Museum miniquest. It consists of 14 creature displays in which the player must answer 3 questions correctly in order to earn 2 kudos each for a total of 28. Each of the rooms has a Natural historian who will give a lecture about each creature for which the quiz is based on. To start the quiz, speak to Orlando Smith in the centre of the room. Click on the plaque in front of a display to get a question. After answering 3 questions correctly, the quiz questions are replaced by the common name and scientific name of the animal.
  • The Natural History Quiz is the basement section of the Varrock Museum miniquest. It consists of 14 creature displays in which the player must answer 3 questions correctly in order to earn 2 kudos each for a total of 28. Each of the rooms has a Natural historian who will give a lecture about each creature for which the quiz is based on. The quickest way to answer the questions is to line up the cursor with the middle answer and the display while continuously select it. Orlando's message: Starting in the north room and going clockwise, the creatures are:
dcterms:subject
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
abstract
  • The Natural History Quiz is the basement section of the Varrock Museum miniquest. It consists of 14 creature displays in which the player must answer 3 questions correctly in order to earn 2 kudos each for a total of 28. Each of the rooms has a Natural historian who will give a lecture about each creature for which the quiz is based on. To start the quiz, speak to Orlando Smith (or Mark Brodie if you have completed The World Wakes) in the centre of the room. Click on the plaque in front of a display to get a question. After answering 3 questions correctly, the quiz questions are replaced by the common name and scientific name of the animal. The quickest way to answer the questions is to line up the cursor with the middle answer and the display while continuously select it. Orlando's message: * Correct: Nice job, mate. That looks about right. * Wrong: Hmm, I don't think that's right, mate. Try again. * Finished 3: Bonza, mate! I think that's all of them. * Note: After finishing the quiz for each display, the questions will no longer be available. * "This looks like some sort of quiz. I wonder if I can take part..." Getting this message means the player needs to talk to Orlando first. Once all questions are complete, speak to Orlando again to receive 1000xp in both Hunter and Slayer. Note: If this is the first Slayer xp you have received, you won't receive a free enchanted gem from the Slayer masters during your first assignment and will need to pay 1gp to buy one. Starting in the north room and going clockwise, the creatures are:
  • The natural history quiz is the basement section of the Varrock Museum miniquest. It consists of 14 creature displays in which the player must answer 3 questions correctly in order to earn 2 kudos each for a total of 28. Each of the rooms has a Natural historian who will give a lecture about each creature for which the quiz is based on. To start the quiz, speak to Orlando Smith in the centre of the room. Click on the plaque in front of a display to get a question. After answering 3 questions correctly, the quiz questions are replaced by the common name and scientific name of the animal. Orlando's message: * Correct: Nice job, mate. That looks about right. * Wrong: Hmm, I don't think that's right, mate. Try again. * Finished: Bonza, mate! I think that's all of them. * Note: After finishing the quiz for each display, the questions will no longer be available. * "This looks like some sort of quiz. I wonder if I can take part..." Getting this message means the player needs to talk to Orlando first. Once all questions are complete, speak to Orlando again to receive 1000 XP in both Hunter and Slayer. Note: If this is the first Slayer XP you have received, you won't receive a free enchanted gem from the Slayer masters during your first assignment and will need to pay 1gp to buy one.
  • The Natural History Quiz is the basement section of the Varrock Museum miniquest. It consists of 14 creature displays in which the player must answer 3 questions correctly in order to earn 2 kudos each for a total of 28. Each of the rooms has a Natural historian who will give a lecture about each creature for which the quiz is based on. To start the quiz, speak to Orlando Smith (or Mark Brodie if you have completed The World Wakes) in the centre of the room. Click on the plaque in front of a display to get a question. After answering 3 questions correctly, the quiz questions are replaced by the common name and scientific name of the animal. The quickest way to answer the questions is to line up the cursor with the middle answer and the display while continuously select it. Orlando's message: * Correct: Nice job, mate. That looks about right. * Wrong: Hmm, I don't think that's right, mate. Try again. * Finished 3: Bonza, mate! I think that's all of them. * Note: After finishing the quiz for each display, the questions will no longer be available. * "This looks like some sort of quiz. I wonder if I can take part..." Getting this message means the player needs to talk to Orlando first. Once all questions are complete, speak to Orlando again to receive 1000xp in both Hunter and Slayer. Note: If this is the first Slayer xp you have received, you won't receive a free enchanted gem from the Slayer masters during your first assignment and will need to pay 1 coin to buy one. Starting in the north room and going clockwise, the creatures are: