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  • Converting Old Scenarios
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  • to update your xml to triplea 1.1.x.x: * change all "IPC" to "PU" * change all "4th Edition" to "WW2V2" to update your xml to triplea 1.2.x.x and 1.2.3.x and later: * do all changes above for 1.1.x.x, AND also the ones below * "No Economic Victory" no longer exists, needs to be removed * "Allied Air Dependents" needs to be in ALL maps * "Heavy Bombers Pick best of X Dice" need to be changed to "LHTR Heavy Bombers" * "Produce fighters on carriers" has been atomized, you need at least 2 of the 4 properties *it has become (so for v2 type maps you also only need: "Move existing fighters to new carriers", and for v3 type maps you also only need: "Produce new fighters on old carriers" and "Land existing fighters on new carriers") * "Neutrals Are Blitzable" has been ad
dcterms:subject
abstract
  • to update your xml to triplea 1.1.x.x: * change all "IPC" to "PU" * change all "4th Edition" to "WW2V2" to update your xml to triplea 1.2.x.x and 1.2.3.x and later: * do all changes above for 1.1.x.x, AND also the ones below * "No Economic Victory" no longer exists, needs to be removed * "Allied Air Dependents" needs to be in ALL maps * "Heavy Bombers Pick best of X Dice" need to be changed to "LHTR Heavy Bombers" * "Produce fighters on carriers" has been atomized, you need at least 2 of the 4 properties *it has become (so for v2 type maps you also only need: "Move existing fighters to new carriers", and for v3 type maps you also only need: "Produce new fighters on old carriers" and "Land existing fighters on new carriers") * "Neutrals Are Blitzable" has been added to most maps where you can attack neutrals * "Anniversary Edition" needs to be changed to "WW2V3" * "AA50 Tech Model" needs to be changed to "WW2V3 Tech Model" * for v3 (aa50 type games) you need to add "Previous Units Fight" * a ton of properties for all ww2v3 type games, too many to list, please see link