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  • Monkey Fortress
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  • Path 1: Sharper swords: Each swordsmonkey can deal 25 dmg now. Cost: 1900$ Deadly Sharp Swords: Swords can now deal a whopping 50 dmg! Cost: 4000$ Elite Horsemonkeys: The swordsmonkeys are replaced by horsemonkeys. Horsemonkeys are as fast as a pink bloon, and a horsemonkey's lance can deal 60 dmg! Also, rate is decreased to 2 second spawn rate. Cost: $10100 Path 2: Defence Archers: Put 2 Archers on the towers that fire twice as fast as a dart monkey. They shoot arrows to protect the monkey fort, so they have an REALLY short range (25 pixel radius). Cost: 1050$
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  • Path 1: Sharper swords: Each swordsmonkey can deal 25 dmg now. Cost: 1900$ Deadly Sharp Swords: Swords can now deal a whopping 50 dmg! Cost: 4000$ Elite Horsemonkeys: The swordsmonkeys are replaced by horsemonkeys. Horsemonkeys are as fast as a pink bloon, and a horsemonkey's lance can deal 60 dmg! Also, rate is decreased to 2 second spawn rate. Cost: $10100 Battering Ram: Every 100 Horsemonkeys, a Giant battering Battering ram is released. It deals 1000 damage (killing them) non-MOAB class bloons by running over them, and when it encounters a MOAB-class bloon, it rams it, doing an amazing 600 damage to it! Then it is destroyed. It's as fast as a yellow bloon. Bosses can eat battering rams. Cost: $69700. Path 2: Defence Archers: Put 2 Archers on the towers that fire twice as fast as a dart monkey. They shoot arrows to protect the monkey fort, so they have an REALLY short range (25 pixel radius). Cost: 1050$ Great wall of Monkeys: Adds a big wall onto the fort, making its health a Great 100! Cost: 1400$ Super Support: The Constructions workers are working hard. If the fort gets damaged, they'll repair it at a rate of 1 hp per 3 seconds. Cost: 5900$ Reinforcements: Monkey Reinforcements ability: Calls 50 Swordmonkeys and gives each tower 5 extra health. Recharge rate: 5 minutes. Cost: 25000$