PropertyValue
rdfs:label
  • Capture the Sister
rdfs:comment
  • Capture the Little Sister is a game mode for BioShock 2 Multiplayer. It is a variation of team CTF (Capture the Flag), with flags replaced by capturable Little Sisters who are guarded by a Big Daddy and Splicers.
dcterms:subject
dbkwik:bioshock/property/wikiPageUsesTemplate
abstract
  • Capture the Little Sister is a game mode for BioShock 2 Multiplayer. It is a variation of team CTF (Capture the Flag), with flags replaced by capturable Little Sisters who are guarded by a Big Daddy and Splicers. The goal is to bring the Little Sister to the designated Little Sister Vent as many times as possible before the time limit runs out, and then to prevent the enemy team from doing the same. The winning team is decided by who has the greater number of Little Sisters captured. The Little Sister is found, harvesting ADAM from one of three ADAM corpses found on the map. Each time a team defends the Little Sister, a random player in that team will start as the Big Daddy. Only the Attacking team can pick up the Little Sister. The player can capture the Little Sister even if the enemy team's Big Daddy is still alive. Once a Little Sister is picked up by a player, she will produce a high-pitched scream that will alert nearby teammates and enemies. When carrying her, the player will only be able to use Plasmids and will have to drop her in order to use weapons. If the carrying player dies, the Little Sister will land screaming at the point of the player's death. Picking up a Little Sister is instantaneous, but depositing her in a vent takes time, leaving the player carrying her vulnerable to attacks by the enemy team.