Property | Value |
rdf:type | |
rdfs:label | - Nightmare Sheep
- Nightmare sheep
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rdfs:comment | - Nightmare Sheep are type of hostile sheep NPC found in the Elona+ Mod. Nightmare sheep will occasionally (25%) try to move to 4 squares away from their target. They attack with mind bolt (54%),darkness bolt (18%), eye of insanity (18%), nightmare (5%), and space retention (5%). Nightmare sheep are innately immune to blindness and sleep. As enemies, they are unusually resistant to elements, especially raw magic, taking around 4% from raw magic. As pets, they still appear to resist most elements, despite showing no resistance. Their superb resistance to magic is slightly weakened as a pet (~6%).
- Level: Shinigami/Death 3 Spell Resistance: yes Thrusting the enemy into a temporary field of dreams, 10,000 Shinigami headed sheep leap over fences and cause the enemy to die of boredom. As a standard action, Enemies within a 15 foot cone must succeed in a DC:13+ Charisma modifier will save or take normal damage, as well as an additional +1 damage per level (Max +20). A successful will saving throw halves the damage. Enemies who fail this save not only take full damage, but are also confused for 3 rounds.
- The Nightmare Sheep is an animal on FarmVille. It was originally released on the October 2, 2011 as part of the Halloween Event (2011), available from the market for and File:XP-icon.png experience gain.
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Storage | |
Level | |
memorization | |
jeweler | |
dcterms:subject | |
cost curr type | |
bow | |
xp gain type | |
Mana | |
DEX | |
harvest curr type | |
harvest curr amt | |
Alchemy | |
Mag | |
str | |
CHA | |
grow time | |
xp gain amt | |
low mp | |
Resistances | |
Sprite | |
Evasion | |
cost curr amt | |
dbkwik:farmville/property/wikiPageUsesTemplate | |
dbkwik:ffxiclopedia/property/wikiPageUsesTemplate | |
Speed | |
Per | |
B | - Darkness Bolt
- Eye of Insanity
- Mind Bolt
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Name | |
S | |
rnerve | |
rlightning | |
rchaos | |
rnether | |
rfire | |
rmagic | |
rmind | |
anatomy | |
rdarkness | |
rsound | |
rpoison | |
rcold | |
dbkwik:elona/property/wikiPageUsesTemplate | |
con | |
Move | |
literacy | |
Faith | |
Class | |
Firearm | |
Life | |
Casting | |
LEA | |
Race | |
Source | |
Shield | |
AIroutine | |
polearm | |
scythe | |
heavyarmor | |
Reaction | |
pdist | |
wil | |
longsword | |
lightarmor | |
crossbow | |
Stealth | |
mediumarmor | |
Meditation | |
magicdevice | |
Axe | |
Throwing | |
shortsword | |
Blunt | |
martialarts | |
schance | |
stave | |
Healing | |
magiccapacity | |
abstract | - Nightmare Sheep are type of hostile sheep NPC found in the Elona+ Mod. Nightmare sheep will occasionally (25%) try to move to 4 squares away from their target. They attack with mind bolt (54%),darkness bolt (18%), eye of insanity (18%), nightmare (5%), and space retention (5%). Nightmare sheep are innately immune to blindness and sleep. As enemies, they are unusually resistant to elements, especially raw magic, taking around 4% from raw magic. As pets, they still appear to resist most elements, despite showing no resistance. Their superb resistance to magic is slightly weakened as a pet (~6%).
- Level: Shinigami/Death 3 Spell Resistance: yes Thrusting the enemy into a temporary field of dreams, 10,000 Shinigami headed sheep leap over fences and cause the enemy to die of boredom. As a standard action, Enemies within a 15 foot cone must succeed in a DC:13+ Charisma modifier will save or take normal damage, as well as an additional +1 damage per level (Max +20). A successful will saving throw halves the damage. Enemies who fail this save not only take full damage, but are also confused for 3 rounds.
- The Nightmare Sheep is an animal on FarmVille. It was originally released on the October 2, 2011 as part of the Halloween Event (2011), available from the market for and File:XP-icon.png experience gain.
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