PropertyValue
rdfs:label
  • Base Class
  • Base class
  • Base class
rdfs:comment
  • Base class is a term used describe a class as one of the basic character classes, which traditionally only fit into one role. The term is used in contrast to hybrid class, which can perform multiple roles in a group setting. The three major roles in a group setting are tank, healer, and damage dealer. The base class for those roles would be warrior, priest, and mage respectively. *Disputable.
  • Base class is a term used describe a class as one of the basic character classes, which traditionally only fit into one role. The term is used in contrast to hybrid class, which can perform multiple roles in a group setting. The three major roles in a group setting are tank, healer, and damage dealer. The base class for those roles would be warrior, priest, and mage respectively. *Disputable.
  • A base class is a class that may be chosen at level 1 (as opposed to a prestige class). The following 15 base classes are included in NWN2 (two from MotB and one from SoZ).
  • Base classes (also called core classes) are those classes that can be taken at character creation, as opposed to the prestige classes that have requirements that must be met before they can be taken. In NWN, the base classes are the following: * Barbarian * Bard * Cleric * Druid * Fighter * Monk * Paladin * Ranger * Rogue * Sorcerer * Wizard
  • The "base class" is just the theoretical foundation that all classes are based on. All classes(including sub and super) have the same base armor and health/energy but different attributes per tier causing the health/energy and armor to be different. The math behind this is every class starts with 192 health/energy but it is increased by 8 per skill point in strength/intelligence respectively. Armor is increased by 1 per 10 agility and movement speed is 5 per agility but the base varies between classes and subclasses. Each class shares the same subclass system and several base skills.
dcterms:subject
dbkwik:el.wow/property/wikiPageUsesTemplate
dbkwik:wowwiki/property/wikiPageUsesTemplate
abstract
  • The "base class" is just the theoretical foundation that all classes are based on. All classes(including sub and super) have the same base armor and health/energy but different attributes per tier causing the health/energy and armor to be different. The math behind this is every class starts with 192 health/energy but it is increased by 8 per skill point in strength/intelligence respectively. Armor is increased by 1 per 10 agility and movement speed is 5 per agility but the base varies between classes and subclasses. Each class shares the same subclass system and several base skills. Every unsubbed class can chose to become one of two subclasses at level 6 or a super subclass at level 8 with the medallion related to that unsubbed class.
  • Base class is a term used describe a class as one of the basic character classes, which traditionally only fit into one role. The term is used in contrast to hybrid class, which can perform multiple roles in a group setting. The three major roles in a group setting are tank, healer, and damage dealer. The base class for those roles would be warrior, priest, and mage respectively. *Disputable.
  • Base class is a term used describe a class as one of the basic character classes, which traditionally only fit into one role. The term is used in contrast to hybrid class, which can perform multiple roles in a group setting. The three major roles in a group setting are tank, healer, and damage dealer. The base class for those roles would be warrior, priest, and mage respectively. *Disputable.
  • A base class is a class that may be chosen at level 1 (as opposed to a prestige class). The following 15 base classes are included in NWN2 (two from MotB and one from SoZ).
  • Base classes (also called core classes) are those classes that can be taken at character creation, as opposed to the prestige classes that have requirements that must be met before they can be taken. In NWN, the base classes are the following: * Barbarian * Bard * Cleric * Druid * Fighter * Monk * Paladin * Ranger * Rogue * Sorcerer * Wizard