PropertyValue
rdfs:label
  • Dehydrate
  • Dehydrate
rdfs:comment
  • Afflicts the target with a horrible, dessicating curse that deals 1d6 +1 per 3 character levels (maximum 1d6+5) of Constitution damage. Oozes and plants are particularly susceptible, and receive 1d8 +1 per 3 character levels (maximum 1d8+5) of Constitution damage instead. Note: The merit of this spell over Infestation of Maggots is that it inflicts Constitution damage instantly on a failed save. Infestation of Maggots can potentially do more damage, but does so over a period of rounds.
  • To remove the natural moisture from food by slowly drying it. Considered the original form of food preservation, dehydration prevents moisture spoilage such as mold or fermentation. Dried foods are convenient to store and transport because of their greatly reduced volume and weight.
save type
  • F
dcterms:subject
level innate
  • n/a
persist
  • ?
quicken
  • ?
level druid
  • 3
maximize
  • ?
still
  • ?
hostile
  • ?
silent
  • ?
spell resistance
  • Yes
empower
  • ?
dbkwik:cityofheroes/property/wikiPageUsesTemplate
dbkwik:interlingua/property/wikiPageUsesTemplate
dbkwik:nwn2/property/wikiPageUsesTemplate
dbkwik:paragon/property/wikiPageUsesTemplate
Range
  • medium
Short
  • Ranged, Moderate DMG, Foe -Speed, -Defense, Light DoT, Self +Heal Over Time, +Tidal Power
Type
  • ranged
save
  • Fortitude negates
duration type
  • instant
Powerset
  • Water Blast
long
  • You rapidly dehydrate your target, causing Moderate Cold and Smashing damage, reducing their movement speed and defense as well as causing a measure of Cold damage over time. You are then healed over time for a moderate amount of health. Dehydrate grants 1 stack of Tidal Power if you have 2 or less. Dehydrate will consume all stacks of Tidal Power if you have 3, but the power's heal over time effect is increased by 50%. Damage: Moderate, Light DoT, Recharge: Moderate
Components
  • VS
Icon
  • Is_dehydrate.png
  • WaterBlast Dehydrate.png
Area
  • single
extend
  • ?
School
  • Necromancy
for
  • defender
  • blaster
  • corruptor
Effects
  • 8.0
  • 4800.0
  • Type: click
  • 1.87
Descriptor
  • ?
abstract
  • Afflicts the target with a horrible, dessicating curse that deals 1d6 +1 per 3 character levels (maximum 1d6+5) of Constitution damage. Oozes and plants are particularly susceptible, and receive 1d8 +1 per 3 character levels (maximum 1d8+5) of Constitution damage instead. Note: The merit of this spell over Infestation of Maggots is that it inflicts Constitution damage instantly on a failed save. Infestation of Maggots can potentially do more damage, but does so over a period of rounds.
  • To remove the natural moisture from food by slowly drying it. Considered the original form of food preservation, dehydration prevents moisture spoilage such as mold or fermentation. Dried foods are convenient to store and transport because of their greatly reduced volume and weight.