PropertyValue
rdf:type
rdfs:label
  • Imperial StarShip
  • Imperial starship
rdfs:comment
  • The conquering nature of the Terran Empire means that its vessels are outfitted primarily for combat, as opposed to Starfleet vessels traditionally focused on exploration. As such, the Imperial vessels are equipped with larger and more capable armaments than their counterparts.
  • It was docked in a secured area, but was accessed through subterfuge and jury rigging. Two bubble-domed turrets allowed crew to fire lazercannons at opposing craft. It was equipped with shields, which covered individual sections of the ship. It was pursued by hunter destroyers, a type of Imperial ship. After enduring a barrage of torpedoes and laser shots, it became heavily damaged over the planet Yavin, where the crew bailed out into life pods.
  • The Imperial StarShip is the most powerful ship available to players in the fictional TradeWars 2002 universe. The StarShip can only be purchased by players with a Federal Commission. This requires an alignment of +500. After commissioning, a player's alignment immediately rises to +1000. The StarShip can carry 150 holds, 50,000 fighters, and 2,000 shields. Its combat odds are 1.5. It can be equipped with any and all of the options available at the Hardware Emporium, including Transwarp Drive, Long Range Scanner, Planet Scanner, and Photon Missiles.
dcterms:subject
dbkwik:annex/property/wikiPageUsesTemplate
dbkwik:starwars/property/wikiPageUsesTemplate
Name
  • Imperial StarShip
ship hull cost
  • 65000
max figs per attack
  • 10000
offensive odds
  • 1.500000
defensive odds
  • 1.500000
planet scanner
  • Yes
max fighters
  • 50000
long range scan
  • Yes
basic hold cost
  • 23000
turns per warp
  • 4
beacon max
  • 150
maximum shields
  • 2000
ship base cost
  • 329000
photon missiles
  • Yes
transport range
  • 15
mine max
  • 125
maximum holds
  • 150
initial holds
  • 40
computer cost
  • 231000
transwarp drive
  • Yes
main drive cost
  • 10000
genesis max
  • 10
abstract
  • The Imperial StarShip is the most powerful ship available to players in the fictional TradeWars 2002 universe. The StarShip can only be purchased by players with a Federal Commission. This requires an alignment of +500. After commissioning, a player's alignment immediately rises to +1000. The StarShip can carry 150 holds, 50,000 fighters, and 2,000 shields. Its combat odds are 1.5. It can be equipped with any and all of the options available at the Hardware Emporium, including Transwarp Drive, Long Range Scanner, Planet Scanner, and Photon Missiles. A player who becomes evil while piloting a StarShip will receive a message from the Federation warning him to return the vessel to Stardock "or face the consequences." At this point, encountering any of the three Federals—Captain Zyrain, Admiral Clausewitz, or Fleet Admiral Nelson—will result in destruction. The evil player can stave off destruction by meticulously scanning adjacent sectors for Federals and deploying fighters to create safe zones, since Federals will not enter any sector where fighters are deployed. Clausewitz and Nelson can even be trapped in cul-de-sacs if fighters are deployed to block them in. Captain Zyrain is somewhat of a wild card; however, since he can warp into FedSpace at will, escaping the blockade. The Imperial StarShips are based on the Imperial starships of Star Trek’s Mirror Universe.
  • The conquering nature of the Terran Empire means that its vessels are outfitted primarily for combat, as opposed to Starfleet vessels traditionally focused on exploration. As such, the Imperial vessels are equipped with larger and more capable armaments than their counterparts.
  • It was docked in a secured area, but was accessed through subterfuge and jury rigging. Two bubble-domed turrets allowed crew to fire lazercannons at opposing craft. It was equipped with shields, which covered individual sections of the ship. It was pursued by hunter destroyers, a type of Imperial ship. After enduring a barrage of torpedoes and laser shots, it became heavily damaged over the planet Yavin, where the crew bailed out into life pods.