PropertyValue
rdf:type
rdfs:label
  • Over Limit
rdfs:comment
  • "Removes all Movement Restriction Effect and makes you immune to Movement Restriction Effect for X s." Requires a minimum character level of 15.
  • Over Limit makes its first appearance in this game. Visually, the character gains a black aura and, in the PS2 port, their character's face status shines white. To gain Over Limit, a character must accumulate Tension Points. Tension Points increase when the character gets hit, has allies die, or eats food that they like. Conversely, it is possible to lose Tension Points by having the character eat food they dislike, and it is reset to zero once Over Limit ends or the character dies.
dcterms:subject
fr name
  • Limite Dépassée
es lore
  • Paga 500 Life Points. Invoca de Modo Especial desde los Cementerios de ambos jugadores cuantos Monstruos Normales sea posible que tengan 1000 ATK o menos y que fueron destruidos en batalla este turno.
ygo sets
  • Pack 46
el name
  • Υπερβολικός Περιορισμός
Romaji Name
  • Ōbā Rimitto
hr name
  • Nadlimit
ja lore
  • 500
it lore
  • Paga 500 Life Points. Evoca tramite Evocazione Speciale dal Cimitero di entrambi i giocatori il maggior numero di Mostri Normali possibili con ATK 1000 o inferiore che sono stati distrutti in battaglia questo turno.
Lore
  • Pay 500 Life Points. Special Summon from both player's Graveyards as many Normal Monsters as possible with 1000 or less ATK that were destroyed by battle this turn.
pt lore
  • Pague 500 LPs. Special Summon todos os Normal Monsters com 1000 pontos de ATK ou menos que foram destruídos por batalha durante este turno para o seu lado do campo.
it name
  • Fuori Controllo
LVL
  • 15
passcode
  • 23282832
ko lore
  • 500
de lore
  • Bezahle 500 Life Points. Beschwöre als Spezialbeschwörung aus den Friedhöfen beider Spieler so viele Normale Monster mit 1000 oder weniger ATK wie möglich, die in diesem Spielzug zerstört wurden.
ko name
  • 오버리미트
DE NAME
  • Über das Limit
es name
  • Sobre el Límite
fr lore
  • Payez 500 Life Points. Invoquez Spécialement depuis le Cimetière de chaque joueur autant de Monstres Normaux que possible avec une ATK de 1000 points ou moins qui ont été détruits au combat ce tour.
Life points
  • Pays Life Points for cost
card type
  • Trap
effect types
  • Cost, Effect
database id
  • 7254
Summoning
  • * Special Summons from your Graveyard * Special Summons from your opponent's Graveyard
dbkwik:aselia/property/wikiPageUsesTemplate
dbkwik:yugi-oh/property/wikiPageUsesTemplate
dbkwik:yugioh/property/wikiPageUsesTemplate
Category
  • Oracle
Range
  • Self
Supports
  • Normal Monster
Name
  • Over Limit
Type
  • Buff
Property
  • Normal
wc08 sets
  • Bearer of Demise
Description
  • Skill Obtained: Over Limit
dbkwik:dragons-prophet/property/wikiPageUsesTemplate
Ja Name
  • オーバーリミット
abstract
  • "Removes all Movement Restriction Effect and makes you immune to Movement Restriction Effect for X s." Requires a minimum character level of 15.
  • Over Limit makes its first appearance in this game. Visually, the character gains a black aura and, in the PS2 port, their character's face status shines white. To gain Over Limit, a character must accumulate Tension Points. Tension Points increase when the character gets hit, has allies die, or eats food that they like. Conversely, it is possible to lose Tension Points by having the character eat food they dislike, and it is reset to zero once Over Limit ends or the character dies. Originally, there was no way to measure the Tension Points a character had, but in the PS2 port, the character's in-battle face portrait gets progressively brighter white borders as the character nears Over Limit. Once in Over Limit, the character gains several bonuses. All damage done to that character is halved, and spells take less time to cast. The character does not stagger, which means that character can continue attacking and mages are unable to be knocked out of spells. Some characters also gain access to certain artes in Over Limit, such as Genis Sage's Indignation Judgment or Sheena Fujibayashi's summons. Enemies also have the ability to go into Over Limit, when their HP gets low or after being hit many times. How close they are to Over Limit is signified by a red glow that will cover their body. Only one party character can have Over Limit mode active at any time, but enemies are not bound to this restriction.