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rdfs:label | |
rdfs:comment | - The mutant has long spikes or spines growing from its body. Increase its fear point total by one. On a throw of 1 on a D6, the spines are also poisonous. The mutant may only wear Chaos Armour. Any opponent in hand-to-hand combat must make an I test each round or take an automatic S 1 hit from the spines (the mutant's S+1, if the spines are poisonous).
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dcterms:subject | |
abstract | - The mutant has long spikes or spines growing from its body. Increase its fear point total by one. On a throw of 1 on a D6, the spines are also poisonous. The mutant may only wear Chaos Armour. Any opponent in hand-to-hand combat must make an I test each round or take an automatic S 1 hit from the spines (the mutant's S+1, if the spines are poisonous).
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