PropertyValue
rdfs:label
  • Heavy club
  • Heavy Club
rdfs:comment
  • Heavy clubs are one of the basic type of in ADOM. They have base stats of (+1, 1d10+2) [-1, +0], though these do vary from time to time.
  • Attack Physical: 22 Attack Magical: 9 Level: 1 Sort: Two-Handed Mace
dcterms:subject
GIdentify
  • -------------------- blessed heavy club [-1, +0]------------------ When wielded it modifies DV by -1 and PV by +0. When used in melee combat it grants a +1 bonus to hit and causes 1d10+2 points of damage. When used as a missile it grants a -4 bonus to hit and causes 1d10+1 points of damage.
ItemType
  • Melee weapon
Desirability
  • They are useful in the early game, being relatively damaging. Sadly, they are two-handed — precluding the use of a shield, and not quite damaging enough to make up for that.
Sprite
dbkwik:ancardia/property/wikiPageUsesTemplate
Artifact
  • No
DL
  • 2
Name
  • Heavy club
Weight
  • 120
Description
  • Heavy clubs are one of the basic type of two-handed weapons in ADOM. They have base stats of [-1, +0], though these do vary from time to time.
Material
  • Wood
Symbol
Sources
  • They can be obtained in the same manner as all generic loot. Almost all trolls begin the game with one; trollish necromancers will have a slightly stronger heavy skull club instead.
abstract
  • Heavy clubs are one of the basic type of in ADOM. They have base stats of (+1, 1d10+2) [-1, +0], though these do vary from time to time.
  • Attack Physical: 22 Attack Magical: 9 Level: 1 Sort: Two-Handed Mace