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  • Law system (Tactics A2)
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  • Without the support of Judges, players may not be revived, and once they are knocked out they will be displayed trapped in a metal cage at the top of the upper screen. Rather than being determined by the time of year, specific laws are tied to specific missions, typically chosen specifically to add extra challenge, such as forbidding an element all enemy units are weak to, or in a mission to defeat a specific enemy, a law that forbids harming the other units. A prime example of this is "Being Robbed", which only appears in missions with lots of thieves.
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dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
abstract
  • Without the support of Judges, players may not be revived, and once they are knocked out they will be displayed trapped in a metal cage at the top of the upper screen. Rather than being determined by the time of year, specific laws are tied to specific missions, typically chosen specifically to add extra challenge, such as forbidding an element all enemy units are weak to, or in a mission to defeat a specific enemy, a law that forbids harming the other units. A prime example of this is "Being Robbed", which only appears in missions with lots of thieves.
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