PropertyValue
rdf:type
rdfs:label
  • Legacy of Kain: Soul Reaver
  • Legacy of Kain: Soul Reaver
rdfs:comment
  • Crystal Dynamics began development of the game in 1997, but a deteriorating relationship with Silicon Knights, who had developed Blood Omen, created legal problems. This and other delays forced material originally planned for Soul Reaver to be instead released with later games of the series. Soul Reaver was generally well received by critics and praised for its intriguing gothic story and high-quality graphics. However, the game was criticized for simple and repetitive gameplay and an unsatisfying climax.
  • Kategorie:Adventure Soul Reaver ist ein Action-Adventure von Crystal Dynamics, das erstmalig für die PlayStation erschien und etwa ein Jahr später mit grafischen Verbesserungen für PC und Dreamcast portiert wurde. Es folgt der komplexen Storyline rund um Vampir Raziel. Besonderes technisches Feature ist eine Stream-Technologie, die jegliche Ladezeiten unterbindet. Daten der Gebiete werden schon während des laufenden Spiels vorgeladen.
  • Legacy of Kain: Soul Reaver is an action-adventure game developed by Crystal Dynamics and published by Eidos Interactive. It was released for the PlayStation and Microsoft Windows in 1999 and for the Dreamcast in 2000. As the second game in the Legacy of Kain series, Soul Reaver is the sequel to Blood Omen: Legacy of Kain. Soul Reaver was followed by three games, one of which, Soul Reaver 2, is a direct sequel.
  • Legacy of Kain: Soul Reaver is a third-person action-adventure video game, developed by Crystal Dynamics and published by Eidos Interactive. It was released for the PlayStation and Microsoft Windows in 1999, and for the Dreamcast in 2000. As the second game in the Legacy of Kain series, Legacy of Kain: Soul Reaver is the sequel to 1996's Blood Omen: Legacy of Kain, developed by Silicon Knights. It was succeeded by three games, one of which - Soul Reaver 2 - is a direct sequel.
owl:sameAs
GI
  • 8.500000
rev2Score
  • 6
dcterms:subject
Protagonist
  • • Raziel
dbkwik:de.gaming/property/wikiPageUsesTemplate
dbkwik:legacyofkain/property/wikiPageUsesTemplate
dbkwik:ultimatepopculture/property/wikiPageUsesTemplate
Previous
  • Blood Omen: Legacy of Kain
GameRev
  • B-
GSpot
  • 9
Platforms
Formats
  • • CD-ROM
  • • Download
  • • GD-ROM
Series
  • Legacy of Kain
Producer
  • Andrew Bennett
  • Amy Hennig
  • Rosaura Sandoval
Name
  • Legacy of Kain: Soul Reaver
  • (1999)
OPMUK
  • 9
  • "StarPlayer"
Genre
Caption
  • "Betrayal, Intrigue, Revenge..."
  • "They say the dead know no pain... things are about to change!"
MC
  • 91
  • "Universal acclaim"
rev1Score
  • A-
Title
  • Legacy of Kain: Soul Reaver
Media
  • Legacy of Kain: Soul Reaver comic
  • CD-ROM, GD-ROM, Download
  • • Vorgeschichte
  • • Prima's Official Strategy Guide - Legacy of Kain: Soul Reaver
  • • Das Offizielle Lösungsbuch - Legacy of Kain: Soul Reaver
IGN
  • 9.300000
rev
OPM
  • 9
GR
  • 88.16
Modes
Release
  • Microsoft Windows
  • PlayStation
  • Dreamcast
  • --03-02
  • --04-26
  • --08-16
  • --09-18
  • --11-19
  • --01-27
  • PlayStation Network
  • GOG.com
  • • 1999
  • • 2000
Released
  • PlayStation
  • --08-16
  • --09-08
  • --01-27
Artist
  • Arnold Ayala
Developer
Categories
  • • Soul Reaver abilities
  • • Soul Reaver cast
  • • Soul Reaver chapters
  • • Soul Reaver characters
  • • Soul Reaver crew
  • • Soul Reaver cut content
  • • Soul Reaver enemies
  • • Soul Reaver equipment
  • • Soul Reaver gallery
  • • Soul Reaver items
  • • Soul Reaver locations
  • • Soul Reaver terms
NEXT
  • Soul Reaver 2
Composer
award
  • GameSpot - "Editors' Choice"
  • GameSpot - "The Best Voice Acting in Games"
  • IGN - "Editors' Choice"
  • IGN - #1, "Best Voice Acting"
  • IGN - #2, "Top 5 Opening FMVs"
  • IGN - #23, "Reader's Top 25 Games of All Time"
  • Official PlayStation Magazine (UK) - "StarPlayer"
Publisher
Writer
  • • Richard Lemarchand
  • Richard Lemarchand
  • Amy Hennig
  • • Amy Hennig
  • • Jim Curry
  • Jim Curry
Director
Designer
  • Richard Lemarchand
  • Amy Hennig
  • • Amy Hennig
  • Seth Carus
Programmer
  • Carl Stika
  • Marc David
portallink
  • Portal:Adventure
portalname
  • Adventure
abstract
  • Legacy of Kain: Soul Reaver is an action-adventure game developed by Crystal Dynamics and published by Eidos Interactive. It was released for the PlayStation and Microsoft Windows in 1999 and for the Dreamcast in 2000. As the second game in the Legacy of Kain series, Soul Reaver is the sequel to Blood Omen: Legacy of Kain. Soul Reaver was followed by three games, one of which, Soul Reaver 2, is a direct sequel. Taking place 1500 years after the events of Blood Omen, Soul Reaver chronicles the journey of the vampire-turned-wraith Raziel, lieutenant to the vampire lord Kain. Raziel is killed by Kain, but is revived by The Elder God to become his "soul reaver" and to exact revenge. Raziel shares this title with Kain's sword, the Soul Reaver, which he acquires during the game. Crystal Dynamics began development of the game in 1997, but a deteriorating relationship with Silicon Knights, who had developed Blood Omen, created legal problems. This and other delays forced material originally planned for Soul Reaver to be instead released with later games of the series. Soul Reaver was generally well received by critics and praised for its intriguing gothic story and high-quality graphics. However, the game was criticized for simple and repetitive gameplay and an unsatisfying climax.
  • Legacy of Kain: Soul Reaver is a third-person action-adventure video game, developed by Crystal Dynamics and published by Eidos Interactive. It was released for the PlayStation and Microsoft Windows in 1999, and for the Dreamcast in 2000. As the second game in the Legacy of Kain series, Legacy of Kain: Soul Reaver is the sequel to 1996's Blood Omen: Legacy of Kain, developed by Silicon Knights. It was succeeded by three games, one of which - Soul Reaver 2 - is a direct sequel. Legacy of Kain: Soul Reaver begins 1500 years after the events of Blood Omen: Legacy of Kain, and chronicles the journey of the vampire-turned-wraith Raziel, lieutenant to Kain (the protagonist of the original game). Raziel is executed by Kain, but is revived by the Elder God to become his "soul reaver" and to exact revenge. Raziel shares this title with Kain's sword, the Soul Reaver, which he acquires during the game. Crystal Dynamics began development of the game in 1997, but a deteriorating relationship with Silicon Knights created legal problems. This and other delays forced material originally planned for Legacy of Kain: Soul Reaver to be excised or reworked into later entries in the series. The game was generally well-received by critics, attaining a score of 91 on Metacritic, and being praised for its Gothic story and high-quality graphics. However, it was criticized for simple and repetitive gameplay and an unsatisfying climax.
  • Crystal Dynamics began development of the game in 1997, but a deteriorating relationship with Silicon Knights, who had developed Blood Omen, created legal problems. This and other delays forced material originally planned for Soul Reaver to be instead released with later games of the series. Soul Reaver was generally well received by critics and praised for its intriguing gothic story and high-quality graphics. However, the game was criticized for simple and repetitive gameplay and an unsatisfying climax.
  • Kategorie:Adventure Soul Reaver ist ein Action-Adventure von Crystal Dynamics, das erstmalig für die PlayStation erschien und etwa ein Jahr später mit grafischen Verbesserungen für PC und Dreamcast portiert wurde. Es folgt der komplexen Storyline rund um Vampir Raziel. Besonderes technisches Feature ist eine Stream-Technologie, die jegliche Ladezeiten unterbindet. Daten der Gebiete werden schon während des laufenden Spiels vorgeladen.
is Game of