PropertyValue
rdf:type
rdfs:label
  • Vipers
rdfs:comment
  • Vipers were venomous snakes, and make up the greatest percentage of the lethal snake population in Rokugan. Serpents were normally inoffensive animals more willing to flee than to fight to the death, although some species were notoriously aggressive.
  • The Vipers were a bandit company active in the Vast in the 1360s DR. They were based out of the Vipers' Nest in Brynwood.
  • The Vipers are a band of quasi-religious raider-tribals with a profound shamanistic nature. They originated from Vault 15 with two other raider groups (Khans and Jackals). From Killian Darkwater's dialogue, their main base is called the Shrine in 2161, and was located north from Junktown but was cut from the final version of the game. Consequently, they only appeared in-game in Fallout: New Vegas in 2281.
  • The Vipers are a gang in Chammur. In 1039 K.F. they become the pet gang of Lady Zenadia and do her bidding. In exchange they get new weapons from her. They also force the Camelguts into joining them and kill the leader of the Gate Lords. They only appear in Street Magic.
Leader
Era
dcterms:subject
orgname
  • the Vipers
Mentions
  • FO1, FO3
showmembers
  • yes
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Footer
  • 240
Games
  • FNV, VB
Organization
  • Vipers
Affiliation
Name
  • Vipers
Text
  • A Wretched Hive
Caption
  • The Vipers plot their next raid.
Base
Headquarters
Image size
  • 100
Symbol
  • A coiled viper
Parent
int
  • A Wretched Hive
url
  • default.asp?x=starwars/article/dodcampaign
Founded By
Locations
Formed
  • Late 1368 DR
wikipage disambiguates
abstract
  • Vipers were venomous snakes, and make up the greatest percentage of the lethal snake population in Rokugan. Serpents were normally inoffensive animals more willing to flee than to fight to the death, although some species were notoriously aggressive.
  • The Vipers were a bandit company active in the Vast in the 1360s DR. They were based out of the Vipers' Nest in Brynwood.
  • The Vipers are a band of quasi-religious raider-tribals with a profound shamanistic nature. They originated from Vault 15 with two other raider groups (Khans and Jackals). From Killian Darkwater's dialogue, their main base is called the Shrine in 2161, and was located north from Junktown but was cut from the final version of the game. Consequently, they only appeared in-game in Fallout: New Vegas in 2281.
  • The Vipers are a gang in Chammur. In 1039 K.F. they become the pet gang of Lady Zenadia and do her bidding. In exchange they get new weapons from her. They also force the Camelguts into joining them and kill the leader of the Gate Lords. They only appear in Street Magic.
is Factions of
is Combatants of
is Affiliation of
is Divisions of
is Party of
is wikipage disambiguates of