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  • Pierre Bertin
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  • He graduated from Ecole Emile Cohl Art School in 2010 and joined Ubisoft in 2011. His areas of specialty are 3D modeling, texture creation, and concepts of rigging, all of which he has employed in creating artwork for the multiplayer element of the Assassin's Creed series.
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dbkwik:assassinscreed/property/wikiPageUsesTemplate
abstract
  • He graduated from Ecole Emile Cohl Art School in 2010 and joined Ubisoft in 2011. His areas of specialty are 3D modeling, texture creation, and concepts of rigging, all of which he has employed in creating artwork for the multiplayer element of the Assassin's Creed series.