PropertyValue
rdf:type
rdfs:label
  • Ring of regeneration
  • Ring of Regeneration
rdfs:comment
  • Increases the Hero's hit points regeneration by 2 hit points per second.
  • The Ring of Regeneration gives the wearer the ability to regenerate one lost hit point every six seconds.
  • [[Image:Ring.jpg|left|Loot Type: Ring]] Loot Type: Ring +10 Hit Points Image:Buy.gif for 2600 gold. Image:Sell.gif for 63 gold.
  • This white gold ring continually allows a living wearer to heal 1 point of damage per level every hour rather than every day. (This ability cannot be aided by the Heal skill.) Nonlethal damage heals at a rate of 1 point of damage per level every 5 minutes. If the wearer loses a limb, an organ, or any other body part while wearing this ring, the ring regenerates it as the spell. In either case, only damage taken while wearing the ring is regenerated. Aura : Strong conjuration Caster Level : CL15th Prerequisites : Forge Ring, Regenerate Price : 90,000 gp.
  • Rings of regeneration are relatively high-DL items that grant an extra source of regeneration when equipped (each source of regeneration makes the PC restore 1 HP per turn). As of v. 1.2.0 rings of regeneration will bestow their effect on the PC only if equipped in the corresponding ring slots. In v. 1.1.1 it was possible to equip a stack of rings in the missile slot and still receive the bonus (1 HP/turn for the whole stack).
  • While wearing a ring of regeneration, a character's HP is healed by one every move that the turn counter is increased unless they would normally heal on that turn (even if wearing more than one ring). This allows a player to identify this ring by putting on the (noncursed) ring, throwing an object upwards <, and examining their healing rate. The normal healing rate without regeneration is some HP every few turns. Especially at very low levels, this ring is valuable because it makes much faster game play possible.
dcterms:subject
GIdentify
  • 86400.0
item group
  • Armor
item icon
  • File:Ring_of_Regeneration_item_icon_BG2.png
not usable by
ItemType
  • Ring
item value
  • 4000
Desirability
  • Regeneration is a very powerful ability making rings highly desirable. Their efficiency in the middle of prolonged fights with powerful monsters is somewhat limited, but they can easily be exchanged for more offensive-oriented rings for the fight and put back on to quickly replenish hit points after the battle. Unlike all other common items granting extra regeneration, rings of regeneration are made of gold and will not damage mist elven PCs.
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dbkwik:nethack/property/wikiPageUsesTemplate
dbkwik:wowwiki/property/wikiPageUsesTemplate
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Special
  • Restores one lost hit point every six seconds of the wearer
Artifact
  • No
DL
  • 12
Name
  • regeneration
  • Ring of regeneration
lore to identify
  • 45
Weight
  • 1
  • N/A
Appears In
Description
  • Rings of regeneration are relatively high-DL items that grant an extra source of regeneration when equipped . As of v. 1.2.0 rings of regeneration will bestow their effect on the PC only if equipped in the corresponding ring slots. In v. 1.1.1 it was possible to equip a stack of rings in the missile slot and still receive the bonus .
Cost
  • 200
Material
  • Gold
Symbol
  • =
Sources
  • They can be generated in the same manner as all generic loot.
abstract
  • While wearing a ring of regeneration, a character's HP is healed by one every move that the turn counter is increased unless they would normally heal on that turn (even if wearing more than one ring). This allows a player to identify this ring by putting on the (noncursed) ring, throwing an object upwards <, and examining their healing rate. The normal healing rate without regeneration is some HP every few turns. Especially at very low levels, this ring is valuable because it makes much faster game play possible. Unfortunately, wearing a ring of regeneration burns nutrition very quickly: every odd-numbered turn your nutrition is decremented. Thus, a player should only wear one if he's hurt, or about to become so, or if he is satiated and wishes to become less satiated quickly in order to eat corpses for intrinsics. Dropping a ring of regeneration into a sink produces the message, "The sink looks as good as new."
  • Increases the Hero's hit points regeneration by 2 hit points per second.
  • The Ring of Regeneration gives the wearer the ability to regenerate one lost hit point every six seconds.
  • [[Image:Ring.jpg|left|Loot Type: Ring]] Loot Type: Ring +10 Hit Points Image:Buy.gif for 2600 gold. Image:Sell.gif for 63 gold.
  • This white gold ring continually allows a living wearer to heal 1 point of damage per level every hour rather than every day. (This ability cannot be aided by the Heal skill.) Nonlethal damage heals at a rate of 1 point of damage per level every 5 minutes. If the wearer loses a limb, an organ, or any other body part while wearing this ring, the ring regenerates it as the spell. In either case, only damage taken while wearing the ring is regenerated. Aura : Strong conjuration Caster Level : CL15th Prerequisites : Forge Ring, Regenerate Price : 90,000 gp.
  • Rings of regeneration are relatively high-DL items that grant an extra source of regeneration when equipped (each source of regeneration makes the PC restore 1 HP per turn). As of v. 1.2.0 rings of regeneration will bestow their effect on the PC only if equipped in the corresponding ring slots. In v. 1.1.1 it was possible to equip a stack of rings in the missile slot and still receive the bonus (1 HP/turn for the whole stack).
is Items of