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  • Hell's Gate
  • Hell's Gate
  • Hell's Gate
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  • The Gate was directly inspired by Dante Aligheri's Divine Comedy, and the carving on the gate is the final and most famous line of the original speech engraved on the door of Hell in Dante's work.
  • Hell's Gate é uma fase em Tekken 5. É um palco escuro, com um céu vermelho e uma lua cheia. A área é iluminado com velas verdes sinistros. Um portão fica entre a área e um vasto mar de vermelho. Há também uma cabeça humana concreta e as mãos na frente do jogador. Perto do portão, há também algumas varas de bambu que são amarrados. Personagens que têm interlúdios nesta fase são: [[Bryan_Fury]
  • Characters with interludes in this stage are: * Bryan Fury
  • Hell's Gate is an aerial physical HP Attack for Sephiroth, learned initially at the start of the game. It requires 40 CP to equip (20 when mastered), 300 AP to master, and has Melee High priority. If it's stopped in midair, it will release a shockwave around Sephiroth to hit opponents, and if it connects with the ground, it will create a fissure of stone spikes with high reach that can knock away opponents not hit by the initial attack.
  • Hell's Gate is een Brunanter-Libertaans film uit 2015. Deze historische dramarfilm speelt zich af in de Frans-Brunanter Oorlog (met specifieke nadruk op de Slag bij Roodstad) waarin Libertas aan de Franse zijde vocht. De film kwam uit op 5 juni 2015 en was een productie van Pax Studios uit Libertas en Europa Films uit Brunant.
  • Hell's Gate is een Brunanter-Libertaans film uit 2015. Deze historische dramarfilm speelt zich af in de Frans-Brunanter Oorlog (met specifieke nadruk op de Slag bij Roodstad) waarin Libertas aan de Franse zijde vocht. De film kwam uit op 5 juni 2015 en was een productie van Pax Studios uit Libertas en Europa Films uit Brunant.
  • Hell's Gate is the sixteenth track in the Call of Duty: World at War soundtrack. The runtime is 1:22. It is played in the mission "Heart of the Reich", and part of it is played at the start and end of every Nazi Zombies round excluding Dead Ops Arcade, Mob of the Dead, Buried, Origins, Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima and Gorod Krovi, it can be heard in Revelations if the player is in the Nacht Der Untoten area of the map when the round changes. Also, the scream in the beginning is heard in the end of "Payback" in Call of Duty: Black Ops and can also be briefly heard whenever the player dies in World at War.
  • Sector Designation: Hell’s Gate National Authority: Gatenet Region: Gatenet Referent: 2 jumps from Solrain Core sector, 1 jump from The Mechinar Formerly known as Eden sector, Hell’s Gate is the recent site of a major battle with marauders from . Solrain military and local defense forces have been able to protect the colony world of Eden, but at a high cost, including the loss of the former major station and its orbital complex. The sector contains gates to the neighboring Triangle sectors of The Mechinar and Baker’s Field, as well as an extensive debris field as the result of the continued fighting. Military and paramilitary sources making after-action reports agree that a third gate now exists in the sector, most likely the avenue of attack used by the Infernal force. A substantial Infer
  • When the Gate first appeared, the real sky and moon vanished and were replaced by a false sky, whose stars twinkled when a related Contractor used their ability. The moon has only reappeared once. According to urban legend, a person can retrieve something the once lost inside the Gate, albeit at a substantial price. When Contractors get near the Gate they become restless. The Gate can also give Regressors their powers back, as seen with Havoc.
Nation
  • Solrain
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Faction
  • The Zelcane Trust
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abstract
  • Sector Designation: Hell’s Gate National Authority: Gatenet Region: Gatenet Referent: 2 jumps from Solrain Core sector, 1 jump from The Mechinar Formerly known as Eden sector, Hell’s Gate is the recent site of a major battle with marauders from . Solrain military and local defense forces have been able to protect the colony world of Eden, but at a high cost, including the loss of the former major station and its orbital complex. The sector contains gates to the neighboring Triangle sectors of The Mechinar and Baker’s Field, as well as an extensive debris field as the result of the continued fighting. Military and paramilitary sources making after-action reports agree that a third gate now exists in the sector, most likely the avenue of attack used by the Infernal force. A substantial Infernal presence remains in the sector despite combined and efforts to dislodge them, and the sector has been declared an amber travel zone until skirmishes cease.
  • The Gate was directly inspired by Dante Aligheri's Divine Comedy, and the carving on the gate is the final and most famous line of the original speech engraved on the door of Hell in Dante's work.
  • Hell's Gate é uma fase em Tekken 5. É um palco escuro, com um céu vermelho e uma lua cheia. A área é iluminado com velas verdes sinistros. Um portão fica entre a área e um vasto mar de vermelho. Há também uma cabeça humana concreta e as mãos na frente do jogador. Perto do portão, há também algumas varas de bambu que são amarrados. Personagens que têm interlúdios nesta fase são: [[Bryan_Fury]
  • Characters with interludes in this stage are: * Bryan Fury
  • Hell's Gate is an aerial physical HP Attack for Sephiroth, learned initially at the start of the game. It requires 40 CP to equip (20 when mastered), 300 AP to master, and has Melee High priority. If it's stopped in midair, it will release a shockwave around Sephiroth to hit opponents, and if it connects with the ground, it will create a fissure of stone spikes with high reach that can knock away opponents not hit by the initial attack.
  • When the Gate first appeared, the real sky and moon vanished and were replaced by a false sky, whose stars twinkled when a related Contractor used their ability. The moon has only reappeared once. According to urban legend, a person can retrieve something the once lost inside the Gate, albeit at a substantial price. When Contractors get near the Gate they become restless. The Gate can also give Regressors their powers back, as seen with Havoc. According to Kanami Ishizaki, ever since the Gate appeared, a new phenomenon called the Solar Maximum occurs on the sun. Every few years, the largest sunspots, classified by their Zurick number, appear in clusters on the sun's surface, giving it the appearance of a large eyeball. A Solar Maximum coincided with the disappearance of the Heaven's Gate five years ago. The Solar Maximum can for over forty five days and its final and stage lasts thirty minutes. It is only during these thirty minutes that both BK-201's ability to make the Gate vanish and the Saturn Ring's ability to destroy the Gate are possible. Misaki Kirihara suggests that there is a link between increased Contractor activity during this period and the Solar Maximum itself. Inside Hell's Gate, it is difficult to navigate as there are an abundance of portals which when walked through transport the person to another area or even cause them to walk on a building's side or walk on water. According to PANDORA research, a single Doll trying to use their surveillance spectre within the Gate will experience intense pain. However, if a large enough group of Dolls operate in concert, they can operate within the Gate effectively.
  • Hell's Gate is een Brunanter-Libertaans film uit 2015. Deze historische dramarfilm speelt zich af in de Frans-Brunanter Oorlog (met specifieke nadruk op de Slag bij Roodstad) waarin Libertas aan de Franse zijde vocht. De film kwam uit op 5 juni 2015 en was een productie van Pax Studios uit Libertas en Europa Films uit Brunant.
  • Hell's Gate is een Brunanter-Libertaans film uit 2015. Deze historische dramarfilm speelt zich af in de Frans-Brunanter Oorlog (met specifieke nadruk op de Slag bij Roodstad) waarin Libertas aan de Franse zijde vocht. De film kwam uit op 5 juni 2015 en was een productie van Pax Studios uit Libertas en Europa Films uit Brunant.
  • Hell's Gate is the sixteenth track in the Call of Duty: World at War soundtrack. The runtime is 1:22. It is played in the mission "Heart of the Reich", and part of it is played at the start and end of every Nazi Zombies round excluding Dead Ops Arcade, Mob of the Dead, Buried, Origins, Shadows of Evil, The Giant, Der Eisendrache, Zetsubou No Shima and Gorod Krovi, it can be heard in Revelations if the player is in the Nacht Der Untoten area of the map when the round changes. Also, the scream in the beginning is heard in the end of "Payback" in Call of Duty: Black Ops and can also be briefly heard whenever the player dies in World at War.