PropertyValue
rdf:type
rdfs:label
  • 41-1
rdfs:comment
  • A co-worker and I have been grinding through all the levels, during our lunch break. This is not intended to get you amazing high scores, fast times, or perfect runs. Its just trying to survive the level. This level looks tricky at the first but it is just a matter of timing. Your biggest challenge will be keeping the iZaps where you want them.
dcterms:subject
nversion
  • 1.300000
Name
  • sawtooth
dbkwik:n/property/wikiPageUsesTemplate
Episode
  • 41
Creator
abstract
  • A co-worker and I have been grinding through all the levels, during our lunch break. This is not intended to get you amazing high scores, fast times, or perfect runs. Its just trying to survive the level. This level looks tricky at the first but it is just a matter of timing. Your biggest challenge will be keeping the iZaps where you want them. To start just run to the right. You will actually skip along the sawtooth without jumping into the mines. Hit the launchpad then wall jump (but just enough) to get you to the next saw tooth. Again 'skip' along the sawtooth to the left. If you are luck a patrolling iZap will come down and try and pick you off. This will clear up the top to run along. Grab the console and jump and then wall jump to extend up to the top bounce blocks. Move from block to block collecting gold along the way. Jump up and over any iZaps that track you. When you reach the last bounce block just drop down to the edge where you came up. Run to the right off the then wall slide down till you can line up and jump onto the next row of gold laden bounce block. Move left then fall of or bounce off the wall (my timing usually had a iZap that was blocking the exit so wall sliding a little would keep him from seeing me) and make for the exit.