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  • Meld
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  • Statistically, Meld has 710 HP, 65 PP, 221 Attack, 65 Defense, 187 Agility, and 22 Luck. Like all other Venus Djinn that are fought, in terms of resistance, it has a Venus Resistance rating of 193, Mercury and Mars Resistance ratings of 100 each, and a Jupiter Resistance rating of 25, and in regards to its abilities it uses its available Venus-based attacks with a Venus power rating of 125. Meld can use the following battle commands: Very easy to destroy in one turn with summons like Thor.
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  • Statistically, Meld has 710 HP, 65 PP, 221 Attack, 65 Defense, 187 Agility, and 22 Luck. Like all other Venus Djinn that are fought, in terms of resistance, it has a Venus Resistance rating of 193, Mercury and Mars Resistance ratings of 100 each, and a Jupiter Resistance rating of 25, and in regards to its abilities it uses its available Venus-based attacks with a Venus power rating of 125. Meld can use the following battle commands: * Nettle: Used 53 out of 256 times, this is a Psynergy Spell that generates a large mass of thorny spiked vines at the position of the party, dealing a Venus-based attack with a power rating of 140 and a range of 3. It costs the user 23 PP. * Wild Growth: Used 47 out of 256 times, this is a Psynergy spell that causes a large amount of thorny vines to erupt from the ground and though the party, dealing a Venus-based attack with a power rating of 110 and a range of 5. It consumes 19 of the user's PP. * Mother Gaia: Used 41 out of 256 times, this is a Psynergy spell that causes the ground beneath the enemy to open up and engulf the party in a wider reverse shower of Venus energy and medium-sized boulders, dealing a Venus-based attack with a power rating of 100 and a range of 5. This ability consumes 17 of its user's PP. * Clay Spire: Used 35 out of 256 times, this is a Psynergy spell that causes three thick stalactites to fall out of the sky and shatter onto the party, dealing a Venus-based attack with a power rating of 85 and a range of 3. This ability consumes 13 of its user's PP. * Quake Sphere: Used 29 out of 256 yimes, this is a Psynergy spell that prompts three rectangular sections of ground underneath the party to jolt upward and retract into the ground quickly thrice in succession, bouncing each Adept three times, dealing a Veus-based attack with a power rating of 65 and a range of 7. This ability consumes 15 of its user's PP. * Attack: Used 28 out of 256 times, this is this monster's standard physical attack, but for this monster it is counted as a Venus-based attack rather than a non-elemental attack. * Flee: Used 23 out of 256 times, this enemy has the ability to attempt to Flee the battle, thereby ending the battle if successful without rewarding you with the associated EXP, Coins, and the Djinni itself. When defeated, Meld yields 729 EXP and 531 Coins, and the Meld Djinni is added to your party's Djinn collection. If you fell it with an offensive Jupiter Djinni like Wheeze, its rewards increase to 947 EXP and 690 Coins. Very easy to destroy in one turn with summons like Thor.