PropertyValue
rdfs:label
  • Nationalism (Civ6)
rdfs:comment
  • The development of national identity in a society is another important step for forming a modern civilization. When a person is proud to be a member of certain state, he works gladly for promoting that state's interests, even when they are against his own. And, (which is much more important), he is ready to accept things like higher taxes, and dying in wars started by greedy politicians. And so, the nation gains new, modern military capabilities.
reqs
  • The Enlightenment
dbkwik:civilization/property/wikiPageUsesTemplate
Inspiration
  • Declare war using a casus belli
Name
  • Nationalism
leadsto
  • Urbanization, Scorched Earth
Obsolete
  • Feudal Contract
quoted
  • Arthur Keith
  • Ernest Gellner
Cost
  • 920
Notes
  • Grants the ability to construct an additional . Allows forming two identical units into a Corps or Fleet. Allows one new that can be used to justify wars: Colonial War.
Quote
  • Human nature, as manifested in tribalism and nationalism, provides the momentum of the machinery of human evolution.
  • It is nationalism which engenders nations, and not the other way around.
policies
  • Grande Armée, National Identity
abstract
  • The development of national identity in a society is another important step for forming a modern civilization. When a person is proud to be a member of certain state, he works gladly for promoting that state's interests, even when they are against his own. And, (which is much more important), he is ready to accept things like higher taxes, and dying in wars started by greedy politicians. And so, the nation gains new, modern military capabilities. Nationalism unlocks one of the new features of the game: combining identical units into the more powerful Corps or Fleets. Apart of that, you can now train and maintain an additional Spy, gain another Casus Belli, and two new Military Policies, which prepare your army for the bloody carnage of modern war.