PropertyValue
rdfs:label
  • Vorago/Strategies/Hard mode
rdfs:comment
  • Many of Vorago's attacks have increased damage in hard mode: Starting hit Damage increased to 70000 from 50000, capped at 14000 per player. Red bombs Damage increased by 50%, thus: Minimum damage increased to 3000 from 2000. Each person within 9x9 of the target adds 1500 damage instead of 1000. Maximum damage increased to 10500 from 7000. Dismember Damage increased to 3000 from 1200. Smash Damage increased to 10000 from 6000. On phase 10 and 11, damage is increased to 7500 from 4500. Bring him down Damage increased to 250 from 150. Time available to damage Vorago to remove the weapon piece is reduced to 7.8 seconds from 12.
  • Many of Vorago's attacks have increased damage in hard mode: Starting hit Damage increased to 70000 from 50000 Red bombs Damage increased by 50%, thus: Minimum damage increased to 3000 from 2000 Each person within 9x9 of the target adds 1500 damage instead of 1000. Maximum damage increased to 10500 from 7000. Dismember Damage increased to 3000 from 1200 Smash Damage increased to 10000 from 6000 On phase 10 and 11, damage is increased to 7500 from 4500. Bring it down Damage increased to 250 from 150. Time available to damage Vorago to remove the weapon piece is reduced to 7.8 seconds from 12.
dcterms:subject
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Mode
  • hard
Alt
  • normal
abstract
  • Many of Vorago's attacks have increased damage in hard mode: Starting hit Damage increased to 70000 from 50000, capped at 14000 per player. Red bombs Damage increased by 50%, thus: Minimum damage increased to 3000 from 2000. Each person within 9x9 of the target adds 1500 damage instead of 1000. Maximum damage increased to 10500 from 7000. Dismember Damage increased to 3000 from 1200. Smash Damage increased to 10000 from 6000. On phase 10 and 11, damage is increased to 7500 from 4500. Bring him down Damage increased to 250 from 150. Time available to damage Vorago to remove the weapon piece is reduced to 7.8 seconds from 12.
  • Many of Vorago's attacks have increased damage in hard mode: Starting hit Damage increased to 70000 from 50000 Red bombs Damage increased by 50%, thus: Minimum damage increased to 3000 from 2000 Each person within 9x9 of the target adds 1500 damage instead of 1000. Maximum damage increased to 10500 from 7000. Dismember Damage increased to 3000 from 1200 Smash Damage increased to 10000 from 6000 On phase 10 and 11, damage is increased to 7500 from 4500. Bring it down Damage increased to 250 from 150. Time available to damage Vorago to remove the weapon piece is reduced to 7.8 seconds from 12.