PropertyValue
rdfs:label
  • Halo (Halo 3 level)/Walkthrough
rdfs:comment
  • This is a walkthrough for the Halo 3 level, Halo. It is written for play at the Legendary difficulty. It is the last level of the game, and it mirrors the final Halo Level, The Maw. Your objective for this mission is to reach the Control Room of the newly constructed Halo Ring and activate it, then to escape. You are joined on this mission by the Arbiter. Good Skulls on this mission are Thunderstorm, Catch, Tough Luck, Fog, Mythic and Cowbell. However for a truly challenging experience you can turn them all on. It is not an insurmountable task, but requires careful progression. __TOC__
dcterms:subject
dbkwik:halo/property/wikiPageUsesTemplate
Title
  • Halo 3 Campaign Walkthrough for:
Before
  • Cortana
Years
  • Halo
After
  • none
abstract
  • This is a walkthrough for the Halo 3 level, Halo. It is written for play at the Legendary difficulty. It is the last level of the game, and it mirrors the final Halo Level, The Maw. Your objective for this mission is to reach the Control Room of the newly constructed Halo Ring and activate it, then to escape. You are joined on this mission by the Arbiter. The mission begins with the player carrying over weapons and grenades from Cortana if the player started from that chapter. Powerups will not carry over and are lost instead. If the player starts from this chapter, they will be given 2 frag/plasma grenades, an assault rifle and a fully loaded rocket launcher. The Arbiter follows the AI-used weaponry unless he is being played, using a Carbine and Fuel Rod Gun instead. If you've made it this far on Legendary this mission is going to feel incredibly easy in comparison to Cortana, and will seem only moderately difficult. There are plenty of Flood, but they are dispersed quite a bit and there is only one stand up fight against them so this is possibly the second easiest flood level (the first one being Floodgate) in the game. Good Skulls on this mission are Thunderstorm, Catch, Tough Luck, Fog, Mythic and Cowbell. However for a truly challenging experience you can turn them all on. It is not an insurmountable task, but requires careful progression. __TOC__