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  • Bounty Hunter (pre-NGE)
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  • Bounty Hunters can become especially powerful with any ranged weapon when they combin the abilities and bonuses from Bounty Hunter with another ranged profession. Some Bounty Hunters prefer the defensive skills and unique abilities gained from an elite brawler profession, but the skill point investment is heavy and is less effective after the Combat Upgrade in fighting Jedi. Bounty Hunter requires 121 skill points to master, 58 of which go toward prerequisites. Experience Requirements to Master, including prerequisites:
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abstract
  • Bounty Hunters can become especially powerful with any ranged weapon when they combin the abilities and bonuses from Bounty Hunter with another ranged profession. Some Bounty Hunters prefer the defensive skills and unique abilities gained from an elite brawler profession, but the skill point investment is heavy and is less effective after the Combat Upgrade in fighting Jedi. Although the skill-point cost was reduced from Master Marksman/ Master Scout, allowing more customization, Bounty Hunter remains an "expert" combat profession in SWG. Popular as a profession noted in the movies, a lot of players start out with their sights set on being a Bounty Hunter, but find PvP combat difficult with the profession. One possible reason may be the almost endless configurations available while still remaining a pure Bounty Hunter. Different combinations of additional Pistol, Carbine, Rifle, and Heavy Weapon skills can make for vastly different Master Bounty Hunter templates. And while virtually every other combat profession in the game has essentially one weapon and one attack repeatedly used by everyone (allowing the "word" to get out on which tactic is best), a ranged BH must learn to effectively use perhaps ten different weapons in different situations, and as many as a dozen different special attacks, sometimes in a single encounter. Bounty Hunter is a combat profession, unlike most others, where the "master" tag alone doesn't make you a master, and isn't necessary for one to be a master. Full proficiency with all the available weapons and available special attacks, and knowing what skill combos to use versus different targets, is what makes a "master" Bounty Hunter. But what is it that makes someone desire to become a Bounty Hunter? Perhaps it is the allure of joining what seems like an elite class, opening the door to a whole new side of the game. Or perhaps you would like to try your luck at hunting Jedi. Some want to be famous, others infamous. Whatever it is, most Bounty Hunters became what they are for a reason. Most lose sight of this aspiration as they hit tier four of Marksman and pursue their newfound interest in the advanced marksman professions instead. But those who persevere eventually will attain the rank of Master Bounty Hunter. However the title is meaningless—it's what you use it for. When a person attains the rank of Master Bounty Hunter, there are several things he can do with it. The Bounty Hunter can hunt Jedi- use his cunning and wits to take down a target more powerful than himself. He can also continue to hunt down normal marks. Occasionally, a Bounty Hunter will come across a special mark, referred to as a "Boss" mark. Make sure to check the corpses of these marks, as there are many rare and highly sought-after components to be found on their bodies. Bounty Hunter requires 121 skill points to master, 58 of which go toward prerequisites. Experience Requirements to Master, including prerequisites: * 1,295,000 Carbine Weapons Experience (Gained by using Carbine Weaponry) * 1,295,000 Pistol Weapons Experience (Gained by using Pistol Weaponry) * 1,295,000 Rifle Weapons Experience (Gained by using the Rifle Weaponry) * 34,000 Bounty Hunter Experience (Gained by completing Bounty Hunter missions) * 70,550 Combat Experience (Gained when earning weapons experience) * 45,500 Scout Experience (Gained by harvesting creature resources, using Mask Scent, and Camping)