PropertyValue
rdf:type
rdfs:label
  • Shiny four-leaf clover necklace
rdfs:comment
  • Obtained new, the necklace comes with 10 charges. For every 10 minutes of skilling or combat, the necklace will use up one of its charges. Every time a charge is used, the player has a 25% chance of receiving a reward from the reward table. If the player doesn't win a reward, player will be rewarded with coins equal to the content of a small cash bag. If a player wins a reward, the reward will automatically show up in the player's inventory or in the player's bank in the case where the inventory is full. No messages appear in the player's chat box when this happens.
Strength
  • 0
Version
  • empty
  • charged
dcterms:subject
store
  • No
Examine
  • Worn by the lucky.
  • This grants a 3% boost to all XP while worn and offers a chance of getting rare rewards while skilling or fighting.
Tradeable
  • No
stacksinbank
  • No
convert
  • 40000
Equipable
  • Yes
alchable
  • No
destroy
  • Are you sure you want to destroy this item? You can reclaim an empty version from Diango in Draynor.
disassembly
  • No
Quest
  • No
kept
  • always
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Prayer
  • 0
Stackable
  • No
Tier
  • n/a
Slot
  • Neck
Magic
  • 0
Name
  • Shiny four-leaf clover necklace
Value
  • 100
Members
  • Yes
Weight
  • 0.100000
Update
  • Treasure Hunter – Lucky Clover Necklaces
Armour
  • 0
Class
  • None
Image
Life
  • 0
ID
  • 31623
  • 31629
Release
  • 2014-07-04
Ranged
  • 0
Requirements
  • None
abstract
  • Obtained new, the necklace comes with 10 charges. For every 10 minutes of skilling or combat, the necklace will use up one of its charges. Every time a charge is used, the player has a 25% chance of receiving a reward from the reward table. If the player doesn't win a reward, player will be rewarded with coins equal to the content of a small cash bag. If a player wins a reward, the reward will automatically show up in the player's inventory or in the player's bank in the case where the inventory is full. No messages appear in the player's chat box when this happens. Once the necklace is depleted of all of its charges, the necklace becomes a purely cosmetic item. The 3% bonus XP is also lost when this happens. There is no way to recharge the necklace.
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