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rdfs:label | - Warcraft: The Roleplaying Game
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rdfs:comment | - Warcraft: The Roleplaying Game is the first edition core rule book for the Warcraft RPG — which was eventually succeeded by World of Warcraft: The Roleplaying Game. The book was initially published in 2003 under the d20 System License, it is basically a campaign setting for the Dungeons & Dragons revised 3rd edition, but lacked detailed character generation or advancement rules (so you had to own the D&D core rulebooks of the Player's Handbook, Dungeon Master's Guide, and Monster Manual.) and instead concentratied on describing the setting. The book contained several short stories approximately 2-3 pages in length.
- Warcraft: The Roleplaying Game (often shortened to Warcraft RPG or Warcraft Tabletop) is a campaign setting for the Dungeons & Dragons roleplaying game, developed and published by White Wolf's Sword & Sorcery imprint. It is based on Blizzard Entertainment's Warcraft® and World of Warcraft® computer games.
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Title | - Warcraft: The Roleplaying Game
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ISBN | - ISBN 1588460711
- ISBN 9781588460714
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abstract | - Warcraft: The Roleplaying Game is the first edition core rule book for the Warcraft RPG — which was eventually succeeded by World of Warcraft: The Roleplaying Game. The book was initially published in 2003 under the d20 System License, it is basically a campaign setting for the Dungeons & Dragons revised 3rd edition, but lacked detailed character generation or advancement rules (so you had to own the D&D core rulebooks of the Player's Handbook, Dungeon Master's Guide, and Monster Manual.) and instead concentratied on describing the setting. The book contained several short stories approximately 2-3 pages in length.
- Warcraft: The Roleplaying Game (often shortened to Warcraft RPG or Warcraft Tabletop) is a campaign setting for the Dungeons & Dragons roleplaying game, developed and published by White Wolf's Sword & Sorcery imprint. It is based on Blizzard Entertainment's Warcraft® and World of Warcraft® computer games. The first edition was published in 2003 using the standard d20 License (and thus required use of the Dungeons & Dragons core rulebooks). The second edition was retitled World of Warcraft: The Roleplaying Game and extensively reworked to be more like its namesake MMORPG, and released under the Open Gaming License.
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