PropertyValue
rdf:type
rdfs:label
  • Infiltrate
rdfs:comment
  • __NOWYSIWYG__
  • __notoc__ <default><span style="font-weight:bold;">Infiltrate</span></default> <format><span style="font-weight:bold;">Infiltrate</span></format> Mod.png Statistics Polarity Rarity Trading Tax 8,000 ‍ Dropped byCephalon Suda The Perrin Sequence Dropped byOther: Transmutable Untransmutable Infiltrate is a Warframe Augment Mod for Ivara that allows her to pass through security barriers unharmed, and increases her movement speed while Prowl is active.
  • As Jibral soldiers and their allies fight the Gran Kingdom army, Shu and Co. enter the capital of Gran Kingdom to rescue the children and fight Nene. Jiro has a flashback to when Gran Kingdom soldiers led by the robotic General Szabo destroyed Muffei and killed his family. They end up having a run-in with General Szabo in a laboratory where children were used for his powers. Jiro ends up falling into General Szabo's trap enough for it to power the robots in the room. Shu and Zola defeat the robots and Jiro manages to break free and uses his Minotaur shadow to destroy General Szabo.
  • |-|KMS 1.2.263= File:Skill Infiltrate.png 잠입 * Class: Citizen / Citizen / Citizen / Citizen * Type: Active * Maximum Level: 3
  • coming soon!!!
  • <default>Infiltrate</default> Album Length Composer Producer Previous song Next song [Source] • [Talk] Infiltrate is a song included in the Halo 3: Original Soundtrack. It plays during the level Sierra 117 except for the part 0:40 - 1:49, when the drums start to come in (That part is instead featured in the last level, Halo), and includes the tracks Infiltrate and Move On. A variation of it is heard at the end of Crow's Nest. It runs for 3:50.
Level
  • 6
Length
  • 230.0
dcterms:subject
droppedBy
Next Level
Pop Requirement
  • 50
transmutable
  • false
Mana
  • 30
Starting Darts
  • 1
Previous Level
# of Bloons
  • 55
Rarity
  • Rare
dbkwik:bloons/property/wikiPageUsesTemplate
dbkwik:halo/property/wikiPageUsesTemplate
dbkwik:maple-story/property/wikiPageUsesTemplate
dbkwik:maplestory/property/wikiPageUsesTemplate
dbkwik:necronianewworld/property/wikiPageUsesTemplate
dbkwik:warframe/property/wikiPageUsesTemplate
Album
  • Halo 3: Original Soundtrack
Last
Game
Name
  • Infiltrate
newtradesystem
  • yes
imagewidth
  • 250
Words
  • infiltratio
Subclass
  • Attack
Video
  • fmI8CgkncbU
NEXT
Composer
Effect
  • 4.0
soul points
  • 8
voc
Level Creator
  • JopiE
expLvl
  • 15
abstract
  • __NOWYSIWYG__
  • __notoc__ <default><span style="font-weight:bold;">Infiltrate</span></default> <format><span style="font-weight:bold;">Infiltrate</span></format> Mod.png Statistics Polarity Rarity Trading Tax 8,000 ‍ Dropped byCephalon Suda The Perrin Sequence Dropped byOther: Transmutable Untransmutable Infiltrate is a Warframe Augment Mod for Ivara that allows her to pass through security barriers unharmed, and increases her movement speed while Prowl is active.
  • As Jibral soldiers and their allies fight the Gran Kingdom army, Shu and Co. enter the capital of Gran Kingdom to rescue the children and fight Nene. Jiro has a flashback to when Gran Kingdom soldiers led by the robotic General Szabo destroyed Muffei and killed his family. They end up having a run-in with General Szabo in a laboratory where children were used for his powers. Jiro ends up falling into General Szabo's trap enough for it to power the robots in the room. Shu and Zola defeat the robots and Jiro manages to break free and uses his Minotaur shadow to destroy General Szabo.
  • |-|KMS 1.2.263= File:Skill Infiltrate.png 잠입 * Class: Citizen / Citizen / Citizen / Citizen * Type: Active * Maximum Level: 3
  • <default>Infiltrate</default> Album Length Composer Producer Previous song Next song [Source] • [Talk] Infiltrate is a song included in the Halo 3: Original Soundtrack. It plays during the level Sierra 117 except for the part 0:40 - 1:49, when the drums start to come in (That part is instead featured in the last level, Halo), and includes the tracks Infiltrate and Move On. A variation of it is heard at the end of Crow's Nest. It starts with a low strings note, with drums playing background. High strings play and hold a note, but drums continue to play melody. The song picks up the pace, and louder drums join in. At 1:47, strings begin to play the melody, which is in a minor key but has a hint of major in it. Choir also joins in, but strings and drums still keep the melody, which alternates between major and minor. This melody continues until the end. It runs for 3:50.
  • coming soon!!!
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