Property | Value |
rdf:type | |
rdfs:label | - Brawling gloves (agility)
- Brawling gloves (Agility)
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rdfs:comment | - Outside of the Wilderness, the gloves provide 50% experience bonus while training on the Agility skill. In addition, the gloves provide 4x experience if players train while in the Wilderness. The gloves only last about 400 uses on any agility obstacle, this varies on what obstacle players decide to equip them on. The gloves provide no Attack or Defence bonuses whatsoever. The gloves should only be worn during the last obstacle to prolong the use of a pair.
- When wielded, 50% XP boost is given at the entrance or outside of the Wilderness, with the buff increasing to 300% (4x the experience) at level 47 Wilderness just south of the fence. Most XP modifiers stack multiplicatively with the gloves (i.e. Clan avatars gives up to 106% XP and Brawling gloves are 400% XP, for a total 424% XP). The gloves do not work during Double XP weekends or with the Enlightenment aura. They also do not work with Silverhawk boots when using Silverhawk feathers. It is currently bugged in a way that they will not trigger when the gloves are equipped and doing the usual various activities to get them to trigger, resulting in no experience gained whatsoever. It is not known whether this is intended or not.
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Level | |
Strength | |
store | |
low | |
Examine | - A pair of gloves that gives you bonus Agility xp.
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Tradeable | |
stacksinbank | |
mainDamage | |
Equipable | |
Combat | - 14
- 37
- 40
- 47
- 53
- 60
- 64
- 84
- 94
- 98
- 112
- 119
- 126
- 305
- 24283240
- N/A
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destroy | - Your brawling gloves are fragile and will disappear if you drop them. Are you sure you want to drop them?
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disassembly | |
Monster | - Rare drop table
- Chaos Elemental
- Revenant cyclops
- Revenant dark beast
- Revenant demon
- Revenant dragon
- Revenant goblin
- Revenant hellhound
- Revenant hobgoblin
- Revenant imp
- Revenant knight
- Revenant ork
- Revenant pyrefiend
- Revenant icefiend
- Revenant vampyre
- Revenant werewolf
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offAccuracy | |
Quest | |
Rarity | |
offDamage | |
mainAccuracy | |
kept | |
dbkwik:darkscape/property/wikiPageUsesTemplate | |
dbkwik:rune-scape/property/wikiPageUsesTemplate | |
dbkwik:runescape/property/wikiPageUsesTemplate | |
Prayer | |
Category | |
Stackable | |
Tier | |
Slot | |
Magic | |
Name | |
Value | |
Members | |
Weight | |
Quantity | |
Update | |
Armour | |
Class | |
Life | |
Accuracy | |
ID | |
high | |
Release | |
Damage | |
Ranged | |
Death | |
Requirements | |
abstract | - When wielded, 50% XP boost is given at the entrance or outside of the Wilderness, with the buff increasing to 300% (4x the experience) at level 47 Wilderness just south of the fence. Most XP modifiers stack multiplicatively with the gloves (i.e. Clan avatars gives up to 106% XP and Brawling gloves are 400% XP, for a total 424% XP). The gloves do not work during Double XP weekends or with the Enlightenment aura. They also do not work with Silverhawk boots when using Silverhawk feathers. It is currently bugged in a way that they will not trigger when the gloves are equipped and doing the usual various activities to get them to trigger, resulting in no experience gained whatsoever. It is not known whether this is intended or not. The gloves only last about 400 uses on any agility obstacle; this varies on what obstacle players decide to equip them. The gloves provide no Attack or Defence bonuses whatsoever. The gloves should only be worn during the last obstacle to prolong the use of a pair. They can also be used on agility training dummies, which cannot be placed in the wilderness.
- Outside of the Wilderness, the gloves provide 50% experience bonus while training on the Agility skill. In addition, the gloves provide 4x experience if players train while in the Wilderness. The gloves only last about 400 uses on any agility obstacle, this varies on what obstacle players decide to equip them on. The gloves provide no Attack or Defence bonuses whatsoever. The gloves should only be worn during the last obstacle to prolong the use of a pair.
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