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  • Plot Leveling
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  • The plot is completed. The hero gets his due reward, the girl, and vanquishes the villain with a series of really cool moves. Everybody lives happily ever after. But wait. Turns out that fans liked the story so much that they want a sequel. But the hero's story is essentially done. He's supposed to be content for the rest of his life with what he got at the end. This trope has a unique relationship with videogames, since Rule of Fun and Excuse Plot often allow more leeway when designing sequels. Compare Changing of the Guard. Examples of Plot Leveling include:
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  • The plot is completed. The hero gets his due reward, the girl, and vanquishes the villain with a series of really cool moves. Everybody lives happily ever after. But wait. Turns out that fans liked the story so much that they want a sequel. But the hero's story is essentially done. He's supposed to be content for the rest of his life with what he got at the end. The solution: Level up the rewards and dangers the hero faces to add that extra oomph to the sequel while avoiding accusations of plot recycling. Instead of a mere Mafia boss, the Sorting Algorithm of Evil delivers a beady-eyed Diabolical Mastermind to deal with, but the hero can look forward to niftier powers and legacies. This leveling up can get ridiculous if the series continues for long enough, with the producers being forced to one-up themselves with every succeeding installment. It might even be carried out to the point that the only way left for the hero to become any more omnipowerful is to make him Ascend to a Higher Plane of Existence or depower him. This trope has a unique relationship with videogames, since Rule of Fun and Excuse Plot often allow more leeway when designing sequels. So Last Season plus Post Script Season. When it's the same bad guys getting an upgrade, it's a Lensman Arms Race. Closely related to Sequel Escalation. Compare Changing of the Guard. Examples of Plot Leveling include: