PropertyValue
rdf:type
rdfs:label
  • Timed Mine
rdfs:comment
  • Timed mines are one of three types of mines found in GoldenEye, the other two being proximity mines and remote mines. Timed mines detonate shortly after being placed, making them good for destroying stationary objects but less so for guards.
  • The Timed Mine is an explosive weapon featured in Perfect Dark. The primary fire throws the mine, which will then stick to just about anything it touches, and detonate after four seconds. Like the other mines, it can be attached to an enemy, which will inevitably kill them. The mines can also be shot to detonate them early. The secondary mode is the Threat Detector, much like the K7 Avenger. Mines cannot be thrown in this mode. The mines share models with the Proximity and Remote Mines, though they are all different colors.
  • The Timed Mine has appeared in all of the TimeSplitters games to date. When thrown, a Timed Mine beeps for a few seconds, before exploding. The Timed Mine sticks to all surfaces, including walls, ceilings, items, and even other characters. In TimeSplitters 2 and TimeSplitters Future Perfect, it explodes seven seconds after sticking to a surface. The TimeSplitters 2 Timed Mines read 07:00 on the orange light part, but it only takes 6s to explode. When "if best" is switched on, the Timed Mine ranks as the joint worst weapon on TS1, on the same level as the Brick and other mines.
Attack
  • 71
dcterms:subject
Row 9 info
  • 0
Row 8 info
  • 0
Row 4 info
  • 1
MaxAmmo
  • 10
Row 10 title
Row 7 title
Row 1 info
Row 8 title
Row 4 title
Row 9 title
Row 2 info
  • 1
Row 6 info
  • 0
Giftable
  • Non-Giftable
Row 1 title
Row 5 info
  • 1
Row 2 title
Row 6 title
Row 10 info
  • 2
Row 5 title
Row 3 info
  • 6
Row 3 title
Fire Rate
  • N/A
Row 7 info
  • 0
dbkwik:mafiawars/property/wikiPageUsesTemplate
dbkwik:perfectdark/property/wikiPageUsesTemplate
dbkwik:timesplitters/property/wikiPageUsesTemplate
Range
  • Varies
Defense
  • 101
Box Title
  • Timed Mine
Games
  • All
Date
  • 2011-06-21
Rate
  • Low
Fire
  • Timed Explosive
Zoom
  • No
Name
  • Timed Mine
Type
  • Weapons
  • Mine
  • Explosive
dbkwik:goldeneye/property/wikiPageUsesTemplate
Manufacturer
  • Unknown
Ammo
  • 20
Quality
  • Uncommon
Accuracy
  • Varies
Subtype
  • Explosive
Damage
  • Explosive
  • 100.0
Image File
  • Timed Mine.png
Source
Secondary
  • Threat Detector
reload time
  • N/A
p fire
  • Throws mine
s fire
  • N/A
abstract
  • The Timed Mine has appeared in all of the TimeSplitters games to date. When thrown, a Timed Mine beeps for a few seconds, before exploding. The Timed Mine sticks to all surfaces, including walls, ceilings, items, and even other characters. In TimeSplitters 2 and TimeSplitters Future Perfect, it explodes seven seconds after sticking to a surface. The TimeSplitters 2 Timed Mines read 07:00 on the orange light part, but it only takes 6s to explode. In TimeSplitters 1, this weapon has a triangular part on the top, which when attached to a surface begins to spin at a faster and faster rate according to the speed of the beeping sound, eventually exploding. When "if best" is switched on, the Timed Mine ranks as the joint worst weapon on TS1, on the same level as the Brick and other mines.
  • Timed mines are one of three types of mines found in GoldenEye, the other two being proximity mines and remote mines. Timed mines detonate shortly after being placed, making them good for destroying stationary objects but less so for guards.
  • The Timed Mine is an explosive weapon featured in Perfect Dark. The primary fire throws the mine, which will then stick to just about anything it touches, and detonate after four seconds. Like the other mines, it can be attached to an enemy, which will inevitably kill them. The mines can also be shot to detonate them early. The secondary mode is the Threat Detector, much like the K7 Avenger. Mines cannot be thrown in this mode. The mines share models with the Proximity and Remote Mines, though they are all different colors.