PropertyValue
rdfs:label
  • Chameleomen
rdfs:comment
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Chameleomen is an enemy that appears in Super Bomberman. Chameleomen moves at a speed of 2, turning at walls and, occasionally, intersections. It may choose to reverse directions even if it is not at a dead end. It will harm the player on collision.
dcterms:subject
Sprite
dbkwik:bomberman/property/wikiPageUsesTemplate
Appearances
  • Super Bomberman
Name
  • Chameleomen
Score
  • 400
JPName
  • カメレオメン
HP
  • 1
abstract
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Chameleomen is an enemy that appears in Super Bomberman. Chameleomen moves at a speed of 2, turning at walls and, occasionally, intersections. It may choose to reverse directions even if it is not at a dead end. It will harm the player on collision. Every two to three seconds, Chameleomen will stop moving and transform. If it is in its normal state, it will become a copy of White or Black Bomberman, and vice versa. Its movement pattern remains unchanged and it cannot set bombs, but the appearance of many Bombermen on the screen may cause confusion when two players are present. As a result, players may end up harming each other rather than the enemies. A player who has the Boxing Glove may safely and easily overcome this issue by punching the air to signal his or her position to the other player.