PropertyValue
rdfs:label
  • Targeting Laser
  • Targeting laser
rdfs:comment
  • A targeting laser, or spot-luma, was a small device affixed to or built into the body of a weapon. It allowed the wielder of the weapon greater accuracy, as a harmless laser beam, invisible to the naked eye, was emitted from the spot-luma onto whatever surface at which the barrel of the weapon was directed, creating a small spot of light which indicated where the weapon's armaments were to hit.
  • The lasers serves as the targeting system for all weapons in Dead Space, and have a different appearance for each weapon's firing mode. The lasers will change in length and size according to the distance from the user to the nearest acquired target for increased accuracy. Weapons in Dead Space 3 features multiple kinds of laser targets that are unique to certain types of tools and tips. Turning on the "classic" aiming mode again reintroduces the original lasers, while vastly increasing the player's aiming and turning speed. "Classic" aiming is always on during Classic mode.
dcterms:subject
dbkwik:dead-space/property/wikiPageUsesTemplate
dbkwik:deadspace/property/wikiPageUsesTemplate
dbkwik:starwars/property/wikiPageUsesTemplate
abstract
  • A targeting laser, or spot-luma, was a small device affixed to or built into the body of a weapon. It allowed the wielder of the weapon greater accuracy, as a harmless laser beam, invisible to the naked eye, was emitted from the spot-luma onto whatever surface at which the barrel of the weapon was directed, creating a small spot of light which indicated where the weapon's armaments were to hit. In some cases, however, the added accuracy conferred by a spot-luma brought with it other disadvantages. Just as the device indicated to the weapon's wielder the pinpoint location of his aim, it also gave away his or her approximate location and distance, depending on the size and position of the dot of light.
  • The lasers serves as the targeting system for all weapons in Dead Space, and have a different appearance for each weapon's firing mode. The lasers will change in length and size according to the distance from the user to the nearest acquired target for increased accuracy. Dead Space 2 introduces a new aiming system similar to the targeting reticules found in common shooters that, while still retaining lasers, affixes them to the center of the screen (hence the "center" aiming mode) which prevents Isaac from veering his aim off-target when he turns to the sides. The original aiming type can be toggled in the settings menu which also brings back the traditional laser sights in the place of the new reticles. Weapons in Dead Space 3 features multiple kinds of laser targets that are unique to certain types of tools and tips. Turning on the "classic" aiming mode again reintroduces the original lasers, while vastly increasing the player's aiming and turning speed. "Classic" aiming is always on during Classic mode. The color of the laser also indicates the player's current ammo status: blue when full to medium, orange when low and red when depleted.