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rdfs:comment | - You can command the creature by spending actions to control it mentally. Line of effect is required. When controlling, you share knowledge but not senses. As a minor action, you can command the bison to do one of the following, if capable: crawl, escape, fly, open/close a door or container, pick up/drop an item, run, stand, shift, squeeze, or walk. Commanding the bison to attack in battle is a standard action.[PrP:48][PH2:221]
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flavor | - Thunder rumbles in the distance, drawing close and closer until a bison trundles out of the spirit world to appear by your side.
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Effect | - Instinctive Effect: If you haven't given the bison any commands by the end of your turn, it attacks an adjacent enemy if it can. Otherwise, it moves its speed to a square adjacent to an enemy.
- You summon a Large bison in an unoccupied space within range. The bison has speed 7 and a +2 bonus to AC. You can give the bison the following special command. On the turn you summon the bison, you give that command as part of using this power.
- Standard Action: Melee 1; targets one creature; Wisdom vs. Reflex; 2d10 + Wisdom modifier thunder damage.
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abstract | - You can command the creature by spending actions to control it mentally. Line of effect is required. When controlling, you share knowledge but not senses. As a minor action, you can command the bison to do one of the following, if capable: crawl, escape, fly, open/close a door or container, pick up/drop an item, run, stand, shift, squeeze, or walk. Commanding the bison to attack in battle is a standard action.[PrP:48][PH2:221]
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