PropertyValue
rdfs:label
  • Familiar Tier List/Raid
rdfs:comment
  • This is the tier list for Raid Boss events. include battles against and Story Mode bosses. The average damage dealt by all familiars is calculated by the Damage Formula. Familiar stats, survivability, afflictions, standard and all out attacks, and Warlord buffs are all factored. The spreadsheet used to perform these calculations may be viewed here. Bosses have 0 DEF. Any skills affecting this parameter do not have practical use. A similar situation applies for AGI, as Bosses will always attack at the end of the player's turn.
dcterms:subject
dbkwik:bloodbrothers-game/property/wikiPageUsesTemplate
dbkwik:bloodbrothersgame/property/wikiPageUsesTemplate
abstract
  • This is the tier list for Raid Boss events. include battles against and Story Mode bosses. The average damage dealt by all familiars is calculated by the Damage Formula. Familiar stats, survivability, afflictions, standard and all out attacks, and Warlord buffs are all factored. The spreadsheet used to perform these calculations may be viewed here. Bosses have 0 DEF. Any skills affecting this parameter do not have practical use. A similar situation applies for AGI, as Bosses will always attack at the end of the player's turn. The following information can be found for each tiered Familiar: Name, Skill, Type of Skill and Stats. All stats shown are PE (no crystals). Note: Familiars are grouped in the following order, then sorted alphabetically: Multi-Hit, Sweeping, Fork, Area of Effect (AoE), Single Target, Buff, Defense/Heal, Debuff and Varies. The place of a Familiar within a Tier doesn't have any influence on its ranking. are to be considered as the best Familiars against bosses during the events in which they are Elites (they lose this status after the end of the event).