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  • Critical Hit Cards
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  • Crit 03.png Crit 02.png Crit 01.png Crit 04.png Crit 05.png Critical Hits from the damage deck are applied when a ship takes an uncancelled critical hit dice roll to its hull. When a ship takes a critical hit, the ship is assigned the top card from the respective player's damage deck face up, and the text of that card affects the ship. A standard damage deck has 33 cards. There are 14 different Critical Hits per deck. There are 7 'Direct Hit' cards and 2 of each for the other 13 card types. In The Force Awakens Core Set, the following changes were made to the Damage deck:
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  • Crit 03.png Crit 02.png Crit 01.png Crit 04.png Crit 05.png Critical Hits from the damage deck are applied when a ship takes an uncancelled critical hit dice roll to its hull. When a ship takes a critical hit, the ship is assigned the top card from the respective player's damage deck face up, and the text of that card affects the ship. A standard damage deck has 33 cards. There are 14 different Critical Hits per deck. There are 7 'Direct Hit' cards and 2 of each for the other 13 card types. The X-Wing Core Set and the The Force Awakens Core Set are currently the only way to obtain a damage deck for the small and large ships. The damage deck from The Force Awakens Core Set is an update of the damage deck from the original Core Set. It is the player's choice which damage deck to use. In The Force Awakens Core Set, the following changes were made to the Damage deck: * Revised Cards: Blinded Pilot, Damaged Sensor Array, Structural Damage, Stunned Pilot, Thrust Control Fire. * New Cards: Loose Stabilizer, Major Explosion, Major Hull Breach, Shaken Pilot, Weapons Failure * Scrapped Cards: Injured Pilot, Minor Hull Breach, Minor Hull Explosion, Munitions Failure, Weapons Malfunction