PropertyValue
rdfs:label
  • Ifrit Summon (3.5e Monster)
rdfs:comment
  • Ifrits are very straight forward, wading into melee, clawing away at whoever seems weakest. If faced with a challenged or hurt, they quickly fly into a rage, trying to focus on a single target, then retreating with their quarry. When forced into ranged combat, ifrits burn things to provide smoke cover, where they may breath with concealment at hand.
sense
  • Darkvision 60 ft.
dcterms:subject
Author name
  • Bunkie
Will
  • +0
Weak
  • Vulnerability to Cold
Fort
  • +5
DEX
  • 8
feats
  • Power Attack
Listen
  • +0
Melee
  • Two Claws +4
init
  • -1
str
  • 19
touch
  • 8
CHA
  • 11
BAB
  • +1
sq
  • Water Weakness
spd
  • 30
Wis
  • 10
dbkwik:dungeons/property/wikiPageUsesTemplate
date created
  • 3
Skills
  • Intimidate +8
AL
  • Usually CE
Status
  • Complete
Name
  • Ifrit
Type
  • Monstrous Humanoid
spot
  • +0
acmods
  • size -1, dex -1, natural armor 4
con
  • 16
flat
  • 12
Reach
  • 10
cr
  • 1
HD
  • 1
AC
  • 12
Space
  • 10
Lang
  • Ignan
akopt
  • Power Attack
int
  • 8
grp
  • +9
HP
  • 7.0
SA
  • Fire Breath , Rage 1/day
ref
  • +1
Size
  • Large
Immune
  • Immunity to Fire
hdadv
  • See Below
abstract
  • Ifrits are very straight forward, wading into melee, clawing away at whoever seems weakest. If faced with a challenged or hurt, they quickly fly into a rage, trying to focus on a single target, then retreating with their quarry. When forced into ranged combat, ifrits burn things to provide smoke cover, where they may breath with concealment at hand.