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  • Sweet Home
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  • The girls are nearly overwhelmed by the power of the British Library, but the people of Jinbocho rally back long enough for Drake Anderson to reappear and lead them to safety.
  • Sweet Home (スウィートホーム, Suīto Hōmu) is a horror role-playing video game that was released for the Nintendo Entertainment System (AKA "Famicom") in 1989. Sweet Home was developed and published by Capcom, and was not released outside of Japan. The game is related to the Japanese horror film of the same name. It is also notable for serving as the inspiration for a number of the original Resident Evil's defining attributes, as well being a precursor to the Survival Horror genre, which was not coined until seven years later.
  • The game received a lot of praise from critics, and it is considered not only one of the best Japanese RPG games but also one of the best games released on the Famicom/NES.
  • Sweet Home originally started out as nothing more than a small campsite frequented by adventurers to the region. Protected by the large and still relatively intact pre-war bridge overhead, it gave solid protection against the elements that most other campsites couldn't. As time progressed, some became suggesting that they settle in Sweet Home. It was more or less one of the more habitable places in the Four Seasons.
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Name
  • Sweet Home
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Population
  • 17
Location
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abstract
  • The girls are nearly overwhelmed by the power of the British Library, but the people of Jinbocho rally back long enough for Drake Anderson to reappear and lead them to safety.
  • Sweet Home (スウィートホーム, Suīto Hōmu) is a horror role-playing video game that was released for the Nintendo Entertainment System (AKA "Famicom") in 1989. Sweet Home was developed and published by Capcom, and was not released outside of Japan. The game is related to the Japanese horror film of the same name. It is also notable for serving as the inspiration for a number of the original Resident Evil's defining attributes, as well being a precursor to the Survival Horror genre, which was not coined until seven years later.
  • Sweet Home originally started out as nothing more than a small campsite frequented by adventurers to the region. Protected by the large and still relatively intact pre-war bridge overhead, it gave solid protection against the elements that most other campsites couldn't. As time progressed, some became suggesting that they settle in Sweet Home. It was more or less one of the more habitable places in the Four Seasons. The settlement of Sweet Home first begun when a group of three adventurers, left behind by the rest of their party as the three were too wounded to continue on their journey, built the first ramshackle shanty house underneath the old bridge in 2238. As the years following, the smallest trickle of settlers joined the original three. Most settled in Sweet Home because that was their "end of the road", the had no other options. Either they had a bounty on their heads, they were escaping debts or something far worse. A select few stayed for the rare economic opportunity it offered, the chance to scavenge in the nearly untouched but dangerous ruins of the Four Seasons. The settlers of Sweet Home slowly established themselves in the hostile environment of the Four Seasons. Despite the threats from the wild and dangerous creatures that call the Four Seasons home, the hazardous weather conditions; the settlement managed to survive and has the honor of being only one of a few human settlements in the region.
  • The game received a lot of praise from critics, and it is considered not only one of the best Japanese RPG games but also one of the best games released on the Famicom/NES.