PropertyValue
rdfs:label
  • Greater Spiritual Blow (3.5e Maneuver)
rdfs:comment
  • You focus your spirit and project it through your body, becoming a bubbling hazard to both material and ethereal planes. For 1 round, your attacks are considered magical ghost touch weapons, and you deal an additional 1d4 force damage. If your opponent has spell resistance, your attacks strip 2 points of spell resistance away for each successful attack you make. The damage to spell resistance lasts until the end of the round. The sheathe of force energy also protects you. For the duration of this maneuver any melee attacks made against you by a non-reach weapon cause your attacker to take the 1d4 force damage (and 2 points of spell resistance damage if applicable), as if you had attacked them.
Summary
  • Body and spirit attack as one, allowing you to combat ghosts and strip away spell resistance with your force of will.
dcterms:subject
Author name
  • Eiji-kun
prereq
  • One Anima River maneuver
LVL
  • 5
dur
  • 1
dbkwik:dungeons/property/wikiPageUsesTemplate
Range
  • Personal
date created
  • 3
Status
  • Complete
Discipline
  • Anima River
Name
  • Greater Spiritual Blow
Type
  • Boost
Initiation
  • Swift
tsea
  • t
Subj
  • Self
abstract
  • You focus your spirit and project it through your body, becoming a bubbling hazard to both material and ethereal planes. For 1 round, your attacks are considered magical ghost touch weapons, and you deal an additional 1d4 force damage. If your opponent has spell resistance, your attacks strip 2 points of spell resistance away for each successful attack you make. The damage to spell resistance lasts until the end of the round. The sheathe of force energy also protects you. For the duration of this maneuver any melee attacks made against you by a non-reach weapon cause your attacker to take the 1d4 force damage (and 2 points of spell resistance damage if applicable), as if you had attacked them. This maneuver is a supernatural ability. Back to Main Page → 3.5e Homebrew → Class Ability Components → Maneuvers → Anima River