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  • Place of Power
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  • In the game, Places of Power are (nearly) invisible spots where magic is concentrated. They are not Circles of Elements. Unlike those, Places of Power are practically invisible until Geralt approaches them. There is an audible roaring sound when he gets close enough to them which is also a clue to finding them. And finally, if the witcher medallion is set to detect magic, it will vibrate near the Places of Power. Image:Marker Place of Power.png These places of power are indicated on maps with a blue dot.
  • Places of power are locations where magic accretes, occuring naturally/topographically or drawn there by significant activity.
  • Places around the world where magic is said to naturally gather in large amounts. These areas are often geologically significant, such as the top of a hill, or the intersection between two or more rivers. Natural rock formations are also common sites, as are many others. Some are given significance by events that occurred at that location. Battlefields, for example, are often said, in fiction and real life, to contain "vibes" left by those who fought and died there. Another common place are so-called Ley Nodes, which occur where two or more Ley Lines intersect. Or you may just find one At the Crossroads.
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abstract
  • In the game, Places of Power are (nearly) invisible spots where magic is concentrated. They are not Circles of Elements. Unlike those, Places of Power are practically invisible until Geralt approaches them. There is an audible roaring sound when he gets close enough to them which is also a clue to finding them. And finally, if the witcher medallion is set to detect magic, it will vibrate near the Places of Power. Image:Marker Place of Power.png These places of power are indicated on maps with a blue dot.
  • Places around the world where magic is said to naturally gather in large amounts. These areas are often geologically significant, such as the top of a hill, or the intersection between two or more rivers. Natural rock formations are also common sites, as are many others. Some are given significance by events that occurred at that location. Battlefields, for example, are often said, in fiction and real life, to contain "vibes" left by those who fought and died there. Another common place are so-called Ley Nodes, which occur where two or more Ley Lines intersect. Or you may just find one At the Crossroads. These places may be used by priests and mages for various rituals, such as worship, sacrifices, summoning, or all of the above. For some, spells with a high requirement may be possible to cast there, with the ambient magic of the area making up for the mage's own deficiencies. Some can gather even more power during certain times of the day (sunrise/set, noon, and midnight), year (solstices and equinoxes, for example), or other times (such as solar and lunar eclipses, planetary alignments, and the like). A Magnetic Plot Device is sometimes explained this way. Often acts as a Field Power Effect. If it exists in Real Life, it's a Landmark of Lore. Such places fall under studies such as Psychogeography, arts like Feng Shui, and other teachings. Much of it, of course, is dismissed as pseudoscience, but in fiction, is far more likely to be true. Examples of Place of Power include:
  • Places of power are locations where magic accretes, occuring naturally/topographically or drawn there by significant activity.