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rdfs:label
  • Thirteen Army Free for All
rdfs:comment
  • == Thirteen Army Free For All == by adoY This scenario has thirteen factions with no alliances. All rules from Six Army Free For All apply to this scenario. If you need to be reminded of those rules they appear below: House rules are subject to the host of the game's approval. Have fun! (remember to place your bids in a balanced fashion...diplomacy sometimes fails!
dcterms:subject
abstract
  • == Thirteen Army Free For All == by adoY This scenario has thirteen factions with no alliances. All rules from Six Army Free For All apply to this scenario. If you need to be reminded of those rules they appear below: 1. * 1.no attacking a capital on turn 1 of any kind is allowed, not even strategic bombing. 1. * 2.no more than five units may be placed in each territory during your bid placement phase, with the exception of placement into your capital, or placing a navy. 1. * 3.all naval units MUST be placed in a seazone adjacent to an industrial complex that you own (you may place units in seazones next to bid-purchased industrial complexes). House rules are subject to the host of the game's approval. Have fun! (remember to place your bids in a balanced fashion...diplomacy sometimes fails!